return;
}
-void Measure::button_press(int, int, float gx, float gy, unsigned btn)
+void Measure::button_press(float gx, float gy, unsigned btn)
{
if(!state)
return;
}
}
-void Measure::pointer_motion(int, int, float gx, float gy)
+void Measure::pointer_motion(float gx, float gy)
{
if(!state)
return;