--- /dev/null
+#ifndef MSP_GL_PRIMITIVETYPE_H_
+#define MSP_GL_PRIMITIVETYPE_H_
+
+#include <msp/strings/lexicalcast.h>
+#include "gl.h"
+
+namespace Msp {
+namespace GL {
+
+enum PrimitiveType
+{
+ POINTS = GL_POINTS,
+ LINES = GL_LINES,
+ LINE_STRIP = GL_LINE_STRIP,
+ LINE_LOOP = GL_LINE_LOOP,
+ TRIANGLES = GL_TRIANGLES,
+ TRIANGLE_STRIP = GL_TRIANGLE_STRIP,
+ TRIANGLE_FAN = GL_TRIANGLE_FAN
+};
+
+void operator>>(const LexicalConverter &, PrimitiveType &);
+
+} // namespace GL
+} // namespace Msp
+
+#endif