+++ /dev/null
-#ifndef MSP_GL_MISC_H_
-#define MSP_GL_MISC_H_
-
-#include "gl.h"
-
-namespace Msp {
-namespace GL {
-
-void enable(GLenum);
-void disable(GLenum);
-void set(GLenum, bool);
-
-int get_i(GLenum);
-int get_shader_i(unsigned, GLenum);
-int get_program_i(unsigned, GLenum);
-
-} // namespace GL
-} // namespace Msp
-
-#endif