private:
struct Object
{
- const char *data;
- unsigned size;
+ const char *data = nullptr;
+ unsigned size = 0;
- Object();
+ Object() = default;
Object(const char *, unsigned);
};
- typedef std::map<std::string, Object> ObjectMap;
-
- ObjectMap objects;
+ std::map<std::string, Object> objects;
public:
void add_object(const std::string &, const char *, unsigned);