vk.CmdCopyBufferToImage(cmd_buf, staging_buf, handle, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
});
- const char *src = static_cast<const char *>(data);
- copy(src, src+data_size, static_cast<char *>(staging));
+ stage_pixels(staging, data, wd);
}
void VulkanTexture1D::generate_mipmap()