--- /dev/null
+#include <msp/strings/format.h>
+#include "device.h"
+#include "framebuffer.h"
+#include "framebuffer_backend.h"
+#include "vulkan.h"
+
+using namespace std;
+
+namespace Msp {
+namespace GL {
+
+VulkanFramebuffer::VulkanFramebuffer(bool):
+ device(Device::get_current())
+{ }
+
+VulkanFramebuffer::VulkanFramebuffer(VulkanFramebuffer &&other):
+ device(other.device),
+ handle(other.handle),
+ debug_name(move(other.debug_name))
+{
+ other.handle = 0;
+}
+
+VulkanFramebuffer::~VulkanFramebuffer()
+{
+ if(handle)
+ device.get_destroy_queue().destroy(handle);
+}
+
+bool VulkanFramebuffer::is_format_supported(const FrameFormat &fmt)
+{
+ const VulkanFunctions &vk = device.get_functions();
+ for(FrameAttachment a: fmt)
+ {
+ PixelFormat pf = get_attachment_pixelformat(a);
+ PixelComponents comp = get_components(pf);
+ VkFormatProperties props;
+ vk.GetPhysicalDeviceFormatProperties(static_cast<VkFormat>(get_vulkan_pixelformat(pf)), props);
+ if(comp==DEPTH_COMPONENT || comp==STENCIL_INDEX)
+ {
+ if(!(props.optimalTilingFeatures&VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT))
+ return false;
+ }
+ else if(!(props.optimalTilingFeatures&VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT))
+ return false;
+ }
+
+ return true;
+}
+
+void VulkanFramebuffer::update(unsigned) const
+{
+ const Framebuffer &self = *static_cast<const Framebuffer *>(this);
+ const VulkanFunctions &vk = device.get_functions();
+
+ if(handle)
+ device.get_destroy_queue().destroy(handle);
+
+ VkImageView vk_attachments[FrameFormat::MAX_ATTACHMENTS] = { };
+ unsigned i = 0;
+ for(const Framebuffer::Attachment &a: self.attachments)
+ {
+ if(a.tex->view_type!=VK_IMAGE_VIEW_TYPE_2D || a.level || a.layer)
+ throw logic_error("Unimplemented texture type in VulkanFramebuffer::update");
+ vk_attachments[i++] = a.tex->view_handle;
+ }
+
+ VkRenderPass render_pass = device.get_pipeline_cache().get_render_pass(self.format, false, false);
+
+ VkFramebufferCreateInfo framebuffer_info = { };
+ framebuffer_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
+ framebuffer_info.renderPass = handle_cast<::VkRenderPass>(render_pass);
+ framebuffer_info.attachmentCount = self.format.size();
+ framebuffer_info.pAttachments = handle_cast<::VkImageView *>(vk_attachments);
+ framebuffer_info.width = self.width;
+ framebuffer_info.height = self.height;
+ framebuffer_info.layers = 1;
+
+ vk.CreateFramebuffer(framebuffer_info, handle);
+
+ if(!debug_name.empty())
+ set_vulkan_object_name();
+}
+
+void VulkanFramebuffer::set_debug_name(const string &name)
+{
+#ifdef DEBUG
+ debug_name = name;
+ if(handle)
+ set_vulkan_object_name();
+#else
+ (void)name;
+#endif
+}
+
+void VulkanFramebuffer::set_vulkan_object_name() const
+{
+#ifdef DEBUG
+ const VulkanFunctions &vk = device.get_functions();
+
+ VkDebugUtilsObjectNameInfoEXT name_info = { };
+ name_info.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT;
+ name_info.objectType = VK_OBJECT_TYPE_FRAMEBUFFER;
+ name_info.objectHandle = reinterpret_cast<uint64_t>(handle);
+ name_info.pObjectName = debug_name.c_str();
+ vk.SetDebugUtilsObjectName(name_info);
+#endif
+}
+
+} // namespace GL
+} // namespace Msp