if(dynamic_cast<const SwapChainTexture *>(framebuffer->get_attachment(i)))
fb_is_swapchain = true;
- discard_fb_contents = (clear && !viewport);
+ Rect fb_rect = framebuffer->get_rect();
+ Rect render_area = fb_rect.intersect(viewport);
+ bool full_viewport = render_area==fb_rect;
+ discard_fb_contents = (clear && full_viewport);
framebuffer->refresh();
- VkRenderPass render_pass = device.get_pipeline_cache().get_render_pass(framebuffer->get_format(), clear, (!clear_values && !viewport), fb_is_swapchain);
+ VkRenderPass render_pass = device.get_pipeline_cache().get_render_pass(framebuffer->get_format(),
+ clear, (!clear_values && full_viewport), fb_is_swapchain);
begin_buffer(render_pass);
StructureBuilder sb(pass_begin_info, 2);
begin_info->renderPass = handle_cast<::VkRenderPass>(render_pass);
begin_info->framebuffer = handle_cast<::VkFramebuffer>(framebuffer->handle);
- if(viewport)
- {
- begin_info->renderArea.offset.x = viewport->left;
- begin_info->renderArea.offset.y = viewport->bottom;
- begin_info->renderArea.extent.width = viewport->width;
- begin_info->renderArea.extent.height = viewport->height;
- }
- else
- {
- begin_info->renderArea.extent.width = framebuffer->get_width();
- begin_info->renderArea.extent.height = framebuffer->get_height();
- }
+ begin_info->renderArea.offset.x = render_area.left;
+ begin_info->renderArea.offset.y = render_area.bottom;
+ begin_info->renderArea.extent.width = render_area.width;
+ begin_info->renderArea.extent.height = render_area.height;
if(clear_values)
{
vk.CmdEndRenderPass(primary_buffer);
framebuffer = 0;
- viewport = 0;
+ viewport = Rect::max();
pass_buffer = 0;
}