+++ /dev/null
-#include "camera_backend.h"
-#include "matrix.h"
-
-namespace Msp {
-namespace GL {
-
-void VulkanCamera::adjust_projection_matrix(Matrix &proj_matrix)
-{
- Matrix adjust;
- adjust(2, 2) = 0.5f;
- adjust(2, 3) = 0.5f;
- proj_matrix = adjust*proj_matrix;
-}
-
-} // namespace GL
-} // namespace Msp