--- /dev/null
+#include <msp/gl/extensions/ext_texture_array.h>
+#include "texture2darray_backend.h"
+
+namespace Msp {
+namespace GL {
+
+OpenGLTexture2DArray::OpenGLTexture2DArray():
+ Texture3D(GL_TEXTURE_2D_ARRAY)
+{
+ static Require _req(EXT_texture_array);
+}
+
+} // namespace GL
+} // namespace Msp