]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/opengl/texture1d_backend.h
Move all OpenGL-specific code to a separate directory
[libs/gl.git] / source / backends / opengl / texture1d_backend.h
diff --git a/source/backends/opengl/texture1d_backend.h b/source/backends/opengl/texture1d_backend.h
new file mode 100644 (file)
index 0000000..449118d
--- /dev/null
@@ -0,0 +1,23 @@
+#ifndef MSP_GL_TEXTURE1D_BACKEND_H_
+#define MSP_GL_TEXTURE1D_BACKEND_H_
+
+#include "texture.h"
+
+namespace Msp {
+namespace GL {
+
+class OpenGLTexture1D: public Texture
+{
+protected:
+       OpenGLTexture1D();
+
+       void allocate();
+       void sub_image(unsigned, int, unsigned, const void *);
+};
+
+using Texture1DBackend = OpenGLTexture1D;
+
+} // namespace GL
+} // namespace Msp
+
+#endif