--- /dev/null
+#ifndef MSP_GL_SYSTEMFRAMEBUFFER_H_
+#define MSP_GL_SYSTEMFRAMEBUFFER_H_
+
+#include "framebuffer.h"
+
+namespace Msp {
+namespace GL {
+
+class OpenGLSystemFramebuffer: public Framebuffer
+{
+ friend class OpenGLWindowView;
+
+private:
+ OpenGLSystemFramebuffer();
+
+ void resize(unsigned, unsigned);
+};
+
+} // namespace GL
+} // namespace Msp
+
+#endif