+++ /dev/null
-#ifndef MSP_GL_ARB_VERTEX_BUFFER_OBJECT_
-#define MSP_GL_ARB_VERTEX_BUFFER_OBJECT_
-
-#include "extension.h"
-#include "gl.h"
-#include <GL/glext.h>
-
-namespace Msp {
-namespace GL {
-
-extern PFNGLBINDBUFFERARBPROC glBindBuffer;
-extern PFNGLBUFFERDATAARBPROC glBufferData;
-extern PFNGLBUFFERSUBDATAARBPROC glBufferSubData;
-extern PFNGLDELETEBUFFERSARBPROC glDeleteBuffers;
-extern PFNGLGENBUFFERSARBPROC glGenBuffers;
-extern PFNGLGETBUFFERPARAMETERIVARBPROC glGetBufferParameteriv;
-extern PFNGLGETBUFFERPOINTERVARBPROC glGetBufferPointerv;
-extern PFNGLGETBUFFERSUBDATAARBPROC glGetBufferSubData;
-extern PFNGLISBUFFERARBPROC glIsBuffer;
-extern PFNGLMAPBUFFERARBPROC glMapBuffer;
-extern PFNGLUNMAPBUFFERARBPROC glUnmapBuffer;
-
-extern Extension ARB_vertex_buffer_object;
-
-} // namespace GL
-} // namespace Msp
-
-#endif