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[libs/gl.git] / source / arb_vertex_buffer_object.cpp
diff --git a/source/arb_vertex_buffer_object.cpp b/source/arb_vertex_buffer_object.cpp
new file mode 100644 (file)
index 0000000..6e98fef
--- /dev/null
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+#include "extension.h"
+#include "arb_vertex_buffer_object.h"
+
+namespace Msp {
+namespace GL {
+
+PFNGLBINDBUFFERARBPROC glBindBufferARB=0;
+PFNGLDELETEBUFFERSARBPROC glDeleteBuffersARB=0;
+PFNGLGENBUFFERSARBPROC glGenBuffersARB=0;
+PFNGLISBUFFERARBPROC glIsBufferARB=0;
+PFNGLBUFFERDATAARBPROC glBufferDataARB=0;
+PFNGLBUFFERSUBDATAARBPROC glBufferSubDataARB=0;
+PFNGLGETBUFFERSUBDATAARBPROC glGetBufferSubDataARB=0;
+PFNGLMAPBUFFERARBPROC glMapBufferARB=0;
+PFNGLUNMAPBUFFERARBPROC glUnmapBufferARB=0;
+PFNGLGETBUFFERPARAMETERIVARBPROC glGetBufferParameterivARB=0;
+PFNGLGETBUFFERPOINTERVARBPROC glGetBufferPointervARB=0;
+
+void init_arb_vertex_buffer_object()
+{
+       glBindBufferARB=reinterpret_cast<PFNGLBINDBUFFERARBPROC>(get_proc_address("glBindBufferARB"));
+       glDeleteBuffersARB=reinterpret_cast<PFNGLDELETEBUFFERSARBPROC>(get_proc_address("glDeleteBuffersARB"));
+       glGenBuffersARB=reinterpret_cast<PFNGLGENBUFFERSARBPROC>(get_proc_address("glGenBuffersARB"));
+       glIsBufferARB=reinterpret_cast<PFNGLISBUFFERARBPROC>(get_proc_address("glIsBufferARB"));
+       glBufferDataARB=reinterpret_cast<PFNGLBUFFERDATAARBPROC>(get_proc_address("glBufferDataARB"));
+       glBufferSubDataARB=reinterpret_cast<PFNGLBUFFERSUBDATAARBPROC>(get_proc_address("glBufferSubDataARB"));
+       glGetBufferSubDataARB=reinterpret_cast<PFNGLGETBUFFERSUBDATAARBPROC>(get_proc_address("glGetBufferSubDataARB"));
+       glMapBufferARB=reinterpret_cast<PFNGLMAPBUFFERARBPROC>(get_proc_address("glMapBufferARB"));
+       glUnmapBufferARB=reinterpret_cast<PFNGLUNMAPBUFFERARBPROC>(get_proc_address("glUnmapBufferARB"));
+       glGetBufferParameterivARB=reinterpret_cast<PFNGLGETBUFFERPARAMETERIVARBPROC>(get_proc_address("glGetBufferParameterivARB"));
+       glGetBufferPointervARB=reinterpret_cast<PFNGLGETBUFFERPOINTERVARBPROC>(get_proc_address("glGetBufferPointervARB"));
+}
+
+} // namespace GL
+} // namespace Msp