--- /dev/null
+#ifndef R2C2_3D_SKY_H_
+#define R2C2_3D_SKY_H_
+
+#include <msp/gl/objectinstance.h>
+#include <msp/gl/programdata.h>
+#include <msp/gl/renderable.h>
+
+namespace R2C2 {
+
+class Catalogue3D;
+
+class Sky3D: public Msp::GL::ObjectInstance
+{
+private:
+ mutable Msp::GL::ProgramData shdata;
+
+public:
+ Sky3D(Catalogue3D &);
+
+private:
+ virtual void setup_render(Msp::GL::Renderer &, const Msp::GL::Tag &) const;
+};
+
+} // namespace R2C2
+
+#endif