Distributed under the GPL
*/
+#include <msp/fs/stat.h>
#include <msp/gl/meshbuilder.h>
+#include <msp/gl/object.h>
+#include <msp/gl/program.h>
+#include <msp/gl/technique.h>
#include "catalogue.h"
#include "tracktype.h"
#include "vehicletype.h"
catalogue(c),
endpoint_mesh((GL::NORMAL3, GL::VERTEX3))
{
+ add_creator<GL::Material>(&Catalogue3D::create<GL::Material>);
+ add_creator<GL::Mesh>(&Catalogue3D::create<GL::Mesh>);
+ add_creator<GL::Object>(&Catalogue3D::create2<GL::Object>);
+ add_creator<GL::Program>(&Catalogue3D::create<GL::Program>);
+ add_creator<GL::Technique>(&Catalogue3D::create2<GL::Technique>);
+
catalogue.signal_track_added.connect(sigc::mem_fun(this, &Catalogue3D::track_added));
catalogue.signal_vehicle_added.connect(sigc::mem_fun(this, &Catalogue3D::vehicle_added));
bld.end();
}
+FS::Path Catalogue3D::locate_file(const string &name)
+{
+ if(FS::exists(name))
+ return name;
+
+ FS::Path path = FS::Path("data")/name;
+ if(FS::exists(path))
+ return path;
+
+ throw Exception("Can't locate "+name);
+}
+
+template<typename T>
+T *Catalogue3D::create(const string &name)
+{
+ RefPtr<T> obj = new T;
+ DataFile::load(*obj, locate_file(name).str());
+ return obj.release();
+}
+
+template<typename T>
+T *Catalogue3D::create2(const string &name)
+{
+ RefPtr<T> obj = new T;
+ DataFile::load(*obj, locate_file(name).str(), *this);
+ return obj.release();
+}
+
} // namespace R2C2