]> git.tdb.fi Git - gldbg.git/blobdiff - flavors/gles2/gles2enum.spec
Add GLES2 flavor (gldbg doesn't build yet, glwrap.so and gldump do)
[gldbg.git] / flavors / gles2 / gles2enum.spec
diff --git a/flavors/gles2/gles2enum.spec b/flavors/gles2/gles2enum.spec
new file mode 100644 (file)
index 0000000..7367510
--- /dev/null
@@ -0,0 +1,304 @@
+GLES2 enum:\r
+       ES_VERSION_2_0                = 1\r
+       DEPTH_BUFFER_BIT              = 0x00000100\r
+       STENCIL_BUFFER_BIT            = 0x00000400\r
+       COLOR_BUFFER_BIT              = 0x00004000\r
+       FALSE                         = 0\r
+       TRUE                          = 1\r
+       POINTS                        = 0x0000\r
+       LINES                         = 0x0001\r
+       LINE_LOOP                     = 0x0002\r
+       LINE_STRIP                    = 0x0003\r
+       TRIANGLES                     = 0x0004\r
+       TRIANGLE_STRIP                = 0x0005\r
+       TRIANGLE_FAN                  = 0x0006\r
+       ZERO                          = 0\r
+       ONE                           = 1\r
+       SRC_COLOR                     = 0x0300\r
+       ONE_MINUS_SRC_COLOR           = 0x0301\r
+       SRC_ALPHA                     = 0x0302\r
+       ONE_MINUS_SRC_ALPHA           = 0x0303\r
+       DST_ALPHA                     = 0x0304\r
+       ONE_MINUS_DST_ALPHA           = 0x0305\r
+       DST_COLOR                     = 0x0306\r
+       ONE_MINUS_DST_COLOR           = 0x0307\r
+       SRC_ALPHA_SATURATE            = 0x0308\r
+       FUNC_ADD                      = 0x8006\r
+       BLEND_EQUATION                = 0x8009\r
+       BLEND_EQUATION_RGB            = 0x8009    /* same as BLEND_EQUATION */\r
+       BLEND_EQUATION_ALPHA          = 0x883D\r
+       FUNC_SUBTRACT                 = 0x800A\r
+       FUNC_REVERSE_SUBTRACT         = 0x800B\r
+       BLEND_DST_RGB                 = 0x80C8\r
+       BLEND_SRC_RGB                 = 0x80C9\r
+       BLEND_DST_ALPHA               = 0x80CA\r
+       BLEND_SRC_ALPHA               = 0x80CB\r
+       CONSTANT_COLOR                = 0x8001\r
+       ONE_MINUS_CONSTANT_COLOR      = 0x8002\r
+       CONSTANT_ALPHA                = 0x8003\r
+       ONE_MINUS_CONSTANT_ALPHA      = 0x8004\r
+       BLEND_COLOR                   = 0x8005\r
+       ARRAY_BUFFER                  = 0x8892\r
+       ELEMENT_ARRAY_BUFFER          = 0x8893\r
+       ARRAY_BUFFER_BINDING          = 0x8894\r
+       ELEMENT_ARRAY_BUFFER_BINDING  = 0x8895\r
+       STREAM_DRAW                   = 0x88E0\r
+       STATIC_DRAW                   = 0x88E4\r
+       DYNAMIC_DRAW                  = 0x88E8\r
+       BUFFER_SIZE                   = 0x8764\r
+       BUFFER_USAGE                  = 0x8765\r
+       CURRENT_VERTEX_ATTRIB         = 0x8626\r
+       FRONT                         = 0x0404\r
+       BACK                          = 0x0405\r
+       FRONT_AND_BACK                = 0x0408\r
+       TEXTURE_2D                    = 0x0DE1\r
+       CULL_FACE                     = 0x0B44\r
+       BLEND                         = 0x0BE2\r
+       DITHER                        = 0x0BD0\r
+       STENCIL_TEST                  = 0x0B90\r
+       DEPTH_TEST                    = 0x0B71\r
+       SCISSOR_TEST                  = 0x0C11\r
+       POLYGON_OFFSET_FILL           = 0x8037\r
+       SAMPLE_ALPHA_TO_COVERAGE      = 0x809E\r
+       SAMPLE_COVERAGE               = 0x80A0\r
+       NO_ERROR                      = 0\r
+       INVALID_ENUM                  = 0x0500\r
+       INVALID_VALUE                 = 0x0501\r
+       INVALID_OPERATION             = 0x0502\r
+       OUT_OF_MEMORY                 = 0x0505\r
+       CW                            = 0x0900\r
+       CCW                           = 0x0901\r
+       LINE_WIDTH                    = 0x0B21\r
+       ALIASED_POINT_SIZE_RANGE      = 0x846D\r
+       ALIASED_LINE_WIDTH_RANGE      = 0x846E\r
+       CULL_FACE_MODE                = 0x0B45\r
+       FRONT_FACE                    = 0x0B46\r
+       DEPTH_RANGE                   = 0x0B70\r
+       DEPTH_WRITEMASK               = 0x0B72\r
+       DEPTH_CLEAR_VALUE             = 0x0B73\r
+       DEPTH_FUNC                    = 0x0B74\r
+       STENCIL_CLEAR_VALUE           = 0x0B91\r
+       STENCIL_FUNC                  = 0x0B92\r
+       STENCIL_FAIL                  = 0x0B94\r
+       STENCIL_PASS_DEPTH_FAIL       = 0x0B95\r
+       STENCIL_PASS_DEPTH_PASS       = 0x0B96\r
+       STENCIL_REF                   = 0x0B97\r
+       STENCIL_VALUE_MASK            = 0x0B93\r
+       STENCIL_WRITEMASK             = 0x0B98\r
+       STENCIL_BACK_FUNC             = 0x8800\r
+       STENCIL_BACK_FAIL             = 0x8801\r
+       STENCIL_BACK_PASS_DEPTH_FAIL  = 0x8802\r
+       STENCIL_BACK_PASS_DEPTH_PASS  = 0x8803\r
+       STENCIL_BACK_REF              = 0x8CA3\r
+       STENCIL_BACK_VALUE_MASK       = 0x8CA4\r
+       STENCIL_BACK_WRITEMASK        = 0x8CA5\r
+       VIEWPORT                      = 0x0BA2\r
+       SCISSOR_BOX                   = 0x0C10\r
+       COLOR_CLEAR_VALUE             = 0x0C22\r
+       COLOR_WRITEMASK               = 0x0C23\r
+       UNPACK_ALIGNMENT              = 0x0CF5\r
+       PACK_ALIGNMENT                = 0x0D05\r
+       MAX_TEXTURE_SIZE              = 0x0D33\r
+       MAX_VIEWPORT_DIMS             = 0x0D3A\r
+       SUBPIXEL_BITS                 = 0x0D50\r
+       RED_BITS                      = 0x0D52\r
+       GREEN_BITS                    = 0x0D53\r
+       BLUE_BITS                     = 0x0D54\r
+       ALPHA_BITS                    = 0x0D55\r
+       DEPTH_BITS                    = 0x0D56\r
+       STENCIL_BITS                  = 0x0D57\r
+       POLYGON_OFFSET_UNITS          = 0x2A00\r
+       POLYGON_OFFSET_FACTOR         = 0x8038\r
+       TEXTURE_BINDING_2D            = 0x8069\r
+       SAMPLE_BUFFERS                = 0x80A8\r
+       SAMPLES                       = 0x80A9\r
+       SAMPLE_COVERAGE_VALUE         = 0x80AA\r
+       SAMPLE_COVERAGE_INVERT        = 0x80AB\r
+       NUM_COMPRESSED_TEXTURE_FORMATS= 0x86A2\r
+       COMPRESSED_TEXTURE_FORMATS    = 0x86A3\r
+       DONT_CARE                     = 0x1100\r
+       FASTEST                       = 0x1101\r
+       NICEST                        = 0x1102\r
+       GENERATE_MIPMAP_HINT           = 0x8192\r
+       BYTE                          = 0x1400\r
+       UNSIGNED_BYTE                 = 0x1401\r
+       SHORT                         = 0x1402\r
+       UNSIGNED_SHORT                = 0x1403\r
+       INT                           = 0x1404\r
+       UNSIGNED_INT                  = 0x1405\r
+       FLOAT                         = 0x1406\r
+       FIXED                         = 0x140C\r
+       DEPTH_COMPONENT               = 0x1902\r
+       ALPHA                         = 0x1906\r
+       RGB                           = 0x1907\r
+       RGBA                          = 0x1908\r
+       LUMINANCE                     = 0x1909\r
+       LUMINANCE_ALPHA               = 0x190A\r
+       UNSIGNED_SHORT_4_4_4_4        = 0x8033\r
+       UNSIGNED_SHORT_5_5_5_1        = 0x8034\r
+       UNSIGNED_SHORT_5_6_5          = 0x8363\r
+       FRAGMENT_SHADER                 = 0x8B30\r
+       VERTEX_SHADER                   = 0x8B31\r
+       MAX_VERTEX_ATTRIBS              = 0x8869\r
+       MAX_VERTEX_UNIFORM_VECTORS      = 0x8DFB\r
+       MAX_VARYING_VECTORS             = 0x8DFC\r
+       MAX_COMBINED_TEXTURE_IMAGE_UNITS= 0x8B4D\r
+       MAX_VERTEX_TEXTURE_IMAGE_UNITS  = 0x8B4C\r
+       MAX_TEXTURE_IMAGE_UNITS         = 0x8872\r
+       MAX_FRAGMENT_UNIFORM_VECTORS    = 0x8DFD\r
+       SHADER_TYPE                     = 0x8B4F\r
+       DELETE_STATUS                   = 0x8B80\r
+       LINK_STATUS                     = 0x8B82\r
+       VALIDATE_STATUS                 = 0x8B83\r
+       ATTACHED_SHADERS                = 0x8B85\r
+       ACTIVE_UNIFORMS                 = 0x8B86\r
+       ACTIVE_UNIFORM_MAX_LENGTH       = 0x8B87\r
+       ACTIVE_ATTRIBUTES               = 0x8B89\r
+       ACTIVE_ATTRIBUTE_MAX_LENGTH     = 0x8B8A\r
+       SHADING_LANGUAGE_VERSION        = 0x8B8C\r
+       CURRENT_PROGRAM                 = 0x8B8D\r
+       NEVER                         = 0x0200\r
+       LESS                          = 0x0201\r
+       EQUAL                         = 0x0202\r
+       LEQUAL                        = 0x0203\r
+       GREATER                       = 0x0204\r
+       NOTEQUAL                      = 0x0205\r
+       GEQUAL                        = 0x0206\r
+       ALWAYS                        = 0x0207\r
+       KEEP                          = 0x1E00\r
+       REPLACE                       = 0x1E01\r
+       INCR                          = 0x1E02\r
+       DECR                          = 0x1E03\r
+       INVERT                        = 0x150A\r
+       INCR_WRAP                     = 0x8507\r
+       DECR_WRAP                     = 0x8508\r
+       VENDOR                        = 0x1F00\r
+       RENDERER                      = 0x1F01\r
+       VERSION                       = 0x1F02\r
+       EXTENSIONS                    = 0x1F03\r
+       NEAREST                       = 0x2600\r
+       LINEAR                        = 0x2601\r
+       NEAREST_MIPMAP_NEAREST        = 0x2700\r
+       LINEAR_MIPMAP_NEAREST         = 0x2701\r
+       NEAREST_MIPMAP_LINEAR         = 0x2702\r
+       LINEAR_MIPMAP_LINEAR          = 0x2703\r
+       TEXTURE_MAG_FILTER            = 0x2800\r
+       TEXTURE_MIN_FILTER            = 0x2801\r
+       TEXTURE_WRAP_S                = 0x2802\r
+       TEXTURE_WRAP_T                = 0x2803\r
+       TEXTURE                       = 0x1702\r
+       TEXTURE_CUBE_MAP              = 0x8513\r
+       TEXTURE_BINDING_CUBE_MAP      = 0x8514\r
+       TEXTURE_CUBE_MAP_POSITIVE_X   = 0x8515\r
+       TEXTURE_CUBE_MAP_NEGATIVE_X   = 0x8516\r
+       TEXTURE_CUBE_MAP_POSITIVE_Y   = 0x8517\r
+       TEXTURE_CUBE_MAP_NEGATIVE_Y   = 0x8518\r
+       TEXTURE_CUBE_MAP_POSITIVE_Z   = 0x8519\r
+       TEXTURE_CUBE_MAP_NEGATIVE_Z   = 0x851A\r
+       MAX_CUBE_MAP_TEXTURE_SIZE     = 0x851C\r
+       TEXTURE0                      = 0x84C0\r
+       TEXTURE1                      = 0x84C1\r
+       TEXTURE2                      = 0x84C2\r
+       TEXTURE3                      = 0x84C3\r
+       TEXTURE4                      = 0x84C4\r
+       TEXTURE5                      = 0x84C5\r
+       TEXTURE6                      = 0x84C6\r
+       TEXTURE7                      = 0x84C7\r
+       TEXTURE8                      = 0x84C8\r
+       TEXTURE9                      = 0x84C9\r
+       TEXTURE10                     = 0x84CA\r
+       TEXTURE11                     = 0x84CB\r
+       TEXTURE12                     = 0x84CC\r
+       TEXTURE13                     = 0x84CD\r
+       TEXTURE14                     = 0x84CE\r
+       TEXTURE15                     = 0x84CF\r
+       TEXTURE16                     = 0x84D0\r
+       TEXTURE17                     = 0x84D1\r
+       TEXTURE18                     = 0x84D2\r
+       TEXTURE19                     = 0x84D3\r
+       TEXTURE20                     = 0x84D4\r
+       TEXTURE21                     = 0x84D5\r
+       TEXTURE22                     = 0x84D6\r
+       TEXTURE23                     = 0x84D7\r
+       TEXTURE24                     = 0x84D8\r
+       TEXTURE25                     = 0x84D9\r
+       TEXTURE26                     = 0x84DA\r
+       TEXTURE27                     = 0x84DB\r
+       TEXTURE28                     = 0x84DC\r
+       TEXTURE29                     = 0x84DD\r
+       TEXTURE30                     = 0x84DE\r
+       TEXTURE31                     = 0x84DF\r
+       ACTIVE_TEXTURE                = 0x84E0\r
+       REPEAT                        = 0x2901\r
+       CLAMP_TO_EDGE                 = 0x812F\r
+       MIRRORED_REPEAT               = 0x8370\r
+       FLOAT_VEC2                    = 0x8B50\r
+       FLOAT_VEC3                    = 0x8B51\r
+       FLOAT_VEC4                    = 0x8B52\r
+       INT_VEC2                      = 0x8B53\r
+       INT_VEC3                      = 0x8B54\r
+       INT_VEC4                      = 0x8B55\r
+       BOOL                          = 0x8B56\r
+       BOOL_VEC2                     = 0x8B57\r
+       BOOL_VEC3                     = 0x8B58\r
+       BOOL_VEC4                     = 0x8B59\r
+       FLOAT_MAT2                    = 0x8B5A\r
+       FLOAT_MAT3                    = 0x8B5B\r
+       FLOAT_MAT4                    = 0x8B5C\r
+       SAMPLER_2D                    = 0x8B5E\r
+       SAMPLER_CUBE                  = 0x8B60\r
+       VERTEX_ATTRIB_ARRAY_ENABLED       = 0x8622\r
+       VERTEX_ATTRIB_ARRAY_SIZE          = 0x8623\r
+       VERTEX_ATTRIB_ARRAY_STRIDE        = 0x8624\r
+       VERTEX_ATTRIB_ARRAY_TYPE          = 0x8625\r
+       VERTEX_ATTRIB_ARRAY_NORMALIZED    = 0x886A\r
+       VERTEX_ATTRIB_ARRAY_POINTER       = 0x8645\r
+       VERTEX_ATTRIB_ARRAY_BUFFER_BINDING= 0x889F\r
+       IMPLEMENTATION_COLOR_READ_TYPE  = 0x8B9A\r
+       IMPLEMENTATION_COLOR_READ_FORMAT= 0x8B9B\r
+       COMPILE_STATUS                = 0x8B81\r
+       INFO_LOG_LENGTH               = 0x8B84\r
+       SHADER_SOURCE_LENGTH          = 0x8B88\r
+       SHADER_COMPILER               = 0x8DFA\r
+       SHADER_BINARY_FORMATS         = 0x8DF8\r
+       NUM_SHADER_BINARY_FORMATS     = 0x8DF9\r
+       LOW_FLOAT                     = 0x8DF0\r
+       MEDIUM_FLOAT                  = 0x8DF1\r
+       HIGH_FLOAT                    = 0x8DF2\r
+       LOW_INT                       = 0x8DF3\r
+       MEDIUM_INT                    = 0x8DF4\r
+       HIGH_INT                      = 0x8DF5\r
+       FRAMEBUFFER                   = 0x8D40\r
+       RENDERBUFFER                  = 0x8D41\r
+       RGBA4                         = 0x8056\r
+       RGB5_A1                       = 0x8057\r
+       RGB565                        = 0x8D62\r
+       DEPTH_COMPONENT16             = 0x81A5\r
+       STENCIL_INDEX                 = 0x1901\r
+       STENCIL_INDEX8                = 0x8D48\r
+       RENDERBUFFER_WIDTH            = 0x8D42\r
+       RENDERBUFFER_HEIGHT           = 0x8D43\r
+       RENDERBUFFER_INTERNAL_FORMAT  = 0x8D44\r
+       RENDERBUFFER_RED_SIZE         = 0x8D50\r
+       RENDERBUFFER_GREEN_SIZE       = 0x8D51\r
+       RENDERBUFFER_BLUE_SIZE        = 0x8D52\r
+       RENDERBUFFER_ALPHA_SIZE       = 0x8D53\r
+       RENDERBUFFER_DEPTH_SIZE       = 0x8D54\r
+       RENDERBUFFER_STENCIL_SIZE     = 0x8D55\r
+       FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE          = 0x8CD0\r
+       FRAMEBUFFER_ATTACHMENT_OBJECT_NAME          = 0x8CD1\r
+       FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL        = 0x8CD2\r
+       FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE= 0x8CD3\r
+       COLOR_ATTACHMENT0             = 0x8CE0\r
+       DEPTH_ATTACHMENT              = 0x8D00\r
+       STENCIL_ATTACHMENT            = 0x8D20\r
+       NONE                          = 0\r
+       FRAMEBUFFER_COMPLETE                     = 0x8CD5\r
+       FRAMEBUFFER_INCOMPLETE_ATTACHMENT        = 0x8CD6\r
+       FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT= 0x8CD7\r
+       FRAMEBUFFER_INCOMPLETE_DIMENSIONS        = 0x8CD9\r
+       FRAMEBUFFER_UNSUPPORTED                  = 0x8CDD\r
+       FRAMEBUFFER_BINDING           = 0x8CA6\r
+       RENDERBUFFER_BINDING          = 0x8CA7\r
+       MAX_RENDERBUFFER_SIZE         = 0x84E8\r
+       INVALID_FRAMEBUFFER_OPERATION = 0x0506\r