]> git.tdb.fi Git - gldbg.git/blobdiff - flavors/gles2/eglenum.spec
Add GLES2 flavor (gldbg doesn't build yet, glwrap.so and gldump do)
[gldbg.git] / flavors / gles2 / eglenum.spec
diff --git a/flavors/gles2/eglenum.spec b/flavors/gles2/eglenum.spec
new file mode 100644 (file)
index 0000000..d8baa34
--- /dev/null
@@ -0,0 +1,116 @@
+EGL enum:
+       VERSION_1_0              = 1
+       VERSION_1_1              = 1
+       VERSION_1_2              = 1
+       VERSION_1_3              = 1
+       VERSION_1_4              = 1
+       FALSE            = 0
+       TRUE             = 1
+       SUCCESS          = 0x3000
+       NOT_INITIALIZED  = 0x3001
+       BAD_ACCESS               = 0x3002
+       BAD_ALLOC                = 0x3003
+       BAD_ATTRIBUTE    = 0x3004
+       BAD_CONFIG               = 0x3005
+       BAD_CONTEXT              = 0x3006
+       BAD_CURRENT_SURFACE      = 0x3007
+       BAD_DISPLAY              = 0x3008
+       BAD_MATCH                = 0x3009
+       BAD_NATIVE_PIXMAP        = 0x300A
+       BAD_NATIVE_WINDOW        = 0x300B
+       BAD_PARAMETER    = 0x300C
+       BAD_SURFACE              = 0x300D
+       CONTEXT_LOST     = 0x300E       /* EGL 1.1 - IMG_power_management */
+       BUFFER_SIZE              = 0x3020
+       ALPHA_SIZE               = 0x3021
+       BLUE_SIZE                = 0x3022
+       GREEN_SIZE               = 0x3023
+       RED_SIZE                 = 0x3024
+       DEPTH_SIZE               = 0x3025
+       STENCIL_SIZE     = 0x3026
+       CONFIG_CAVEAT    = 0x3027
+       CONFIG_ID                = 0x3028
+       LEVEL            = 0x3029
+       MAX_PBUFFER_HEIGHT       = 0x302A
+       MAX_PBUFFER_PIXELS       = 0x302B
+       MAX_PBUFFER_WIDTH        = 0x302C
+       NATIVE_RENDERABLE        = 0x302D
+       NATIVE_VISUAL_ID         = 0x302E
+       NATIVE_VISUAL_TYPE       = 0x302F
+       SAMPLES          = 0x3031
+       SAMPLE_BUFFERS   = 0x3032
+       SURFACE_TYPE     = 0x3033
+       TRANSPARENT_TYPE         = 0x3034
+       TRANSPARENT_BLUE_VALUE = 0x3035
+       TRANSPARENT_GREEN_VALUE = 0x3036
+       TRANSPARENT_RED_VALUE = 0x3037
+       NONE             = 0x3038       /* Attrib list terminator */
+       BIND_TO_TEXTURE_RGB      = 0x3039
+       BIND_TO_TEXTURE_RGBA = 0x303A
+       MIN_SWAP_INTERVAL        = 0x303B
+       MAX_SWAP_INTERVAL        = 0x303C
+       LUMINANCE_SIZE   = 0x303D
+       ALPHA_MASK_SIZE  = 0x303E
+       COLOR_BUFFER_TYPE        = 0x303F
+       RENDERABLE_TYPE  = 0x3040
+       MATCH_NATIVE_PIXMAP      = 0x3041       /* Pseudo-attribute (not queryable) */
+       CONFORMANT               = 0x3042
+       SLOW_CONFIG              = 0x3050       /* EGL_CONFIG_CAVEAT value */
+       NON_CONFORMANT_CONFIG = 0x3051  /* EGL_CONFIG_CAVEAT value */
+       TRANSPARENT_RGB  = 0x3052       /* EGL_TRANSPARENT_TYPE value */
+       RGB_BUFFER               = 0x308E       /* EGL_COLOR_BUFFER_TYPE value */
+       LUMINANCE_BUFFER         = 0x308F       /* EGL_COLOR_BUFFER_TYPE value */
+       NO_TEXTURE               = 0x305C
+       TEXTURE_RGB              = 0x305D
+       TEXTURE_RGBA     = 0x305E
+       TEXTURE_2D               = 0x305F
+       PBUFFER_BIT              = 0x0001       /* EGL_SURFACE_TYPE mask bits */
+       PIXMAP_BIT               = 0x0002       /* EGL_SURFACE_TYPE mask bits */
+       WINDOW_BIT               = 0x0004       /* EGL_SURFACE_TYPE mask bits */
+       VG_COLORSPACE_LINEAR_BIT = 0x0020       /* EGL_SURFACE_TYPE mask bits */
+       VG_ALPHA_FORMAT_PRE_BIT = 0x0040        /* EGL_SURFACE_TYPE mask bits */
+       MULTISAMPLE_RESOLVE_BOX_BIT 0x0200      /* EGL_SURFACE_TYPE mask bits */
+       SWAP_BEHAVIOR_PRESERVED_BIT 0x0400      /* EGL_SURFACE_TYPE mask bits */
+       OPENGL_ES_BIT    = 0x0001       /* EGL_RENDERABLE_TYPE mask bits */
+       OPENVG_BIT               = 0x0002       /* EGL_RENDERABLE_TYPE mask bits */
+       OPENGL_ES2_BIT   = 0x0004       /* EGL_RENDERABLE_TYPE mask bits */
+       OPENGL_BIT               = 0x0008       /* EGL_RENDERABLE_TYPE mask bits */
+       VENDOR           = 0x3053
+       VERSION          = 0x3054
+       EXTENSIONS               = 0x3055
+       CLIENT_APIS              = 0x308D
+       HEIGHT           = 0x3056
+       WIDTH            = 0x3057
+       LARGEST_PBUFFER  = 0x3058
+       TEXTURE_FORMAT   = 0x3080
+       TEXTURE_TARGET   = 0x3081
+       MIPMAP_TEXTURE   = 0x3082
+       MIPMAP_LEVEL     = 0x3083
+       RENDER_BUFFER    = 0x3086
+       VG_COLORSPACE    = 0x3087
+       VG_ALPHA_FORMAT  = 0x3088
+       HORIZONTAL_RESOLUTION = 0x3090
+       VERTICAL_RESOLUTION      = 0x3091
+       PIXEL_ASPECT_RATIO       = 0x3092
+       SWAP_BEHAVIOR    = 0x3093
+       MULTISAMPLE_RESOLVE      = 0x3099
+       BACK_BUFFER              = 0x3084
+       SINGLE_BUFFER    = 0x3085
+       VG_COLORSPACE_sRGB       = 0x3089       /* EGL_VG_COLORSPACE value */
+       VG_COLORSPACE_LINEAR = 0x308A   /* EGL_VG_COLORSPACE value */
+       VG_ALPHA_FORMAT_NONPRE = 0x308B /* EGL_ALPHA_FORMAT value */
+       VG_ALPHA_FORMAT_PRE      = 0x308C       /* EGL_ALPHA_FORMAT value */
+       DISPLAY_SCALING  = 10000
+       BUFFER_PRESERVED         = 0x3094       /* EGL_SWAP_BEHAVIOR value */
+       BUFFER_DESTROYED         = 0x3095       /* EGL_SWAP_BEHAVIOR value */
+       OPENVG_IMAGE     = 0x3096
+       CONTEXT_CLIENT_TYPE      = 0x3097
+       CONTEXT_CLIENT_VERSION = 0x3098
+       MULTISAMPLE_RESOLVE_DEFAULT 0x309A      /* EGL_MULTISAMPLE_RESOLVE value */
+       MULTISAMPLE_RESOLVE_BOX = 0x309B        /* EGL_MULTISAMPLE_RESOLVE value */
+       OPENGL_ES_API    = 0x30A0
+       OPENVG_API               = 0x30A1
+       OPENGL_API               = 0x30A2
+       DRAW             = 0x3059
+       READ             = 0x305A
+       CORE_NATIVE_ENGINE       = 0x305B