--- /dev/null
+/* $Id$
+
+This file is part of gldbg
+Copyright © 2010 Mikko Rasa, Mikkosoft Productions
+Distributed under the GPL
+*/
+
+#include <msp/io/print.h>
+#include <msp/time/units.h>
+#include <msp/time/utils.h>
+#include "gldbg.h"
+#include "profiler.h"
+
+using namespace std;
+using namespace Msp;
+
+Profiler::Profiler(GlDbg &dbg):
+ decoder(gldecoder_new(this, 0)),
+ enabled(false)
+{
+ dbg.get_command_interpreter().register_command("profile", this, &Profiler::cmd_profile)
+ .set_help("Profiles GL usage and performance",
+ "profile {on|off}\n"
+ " Enables or disables profiling\n");
+
+ decoder->glDrawArrays = glDrawArrays;
+ decoder->glDrawElements = glDrawElements;
+ decoder->glDrawRangeElements = glDrawRangeElements;
+ decoder->glXSwapBuffers = glXSwapBuffers;
+}
+
+void Profiler::decode(const char *data, unsigned len)
+{
+ if(enabled)
+ gldecoder_decode(decoder, data, len);
+}
+
+void Profiler::cmd_profile(const string &args)
+{
+ if(args.empty() || args=="on")
+ {
+ enabled = true;
+ frames = 0;
+ draw_calls = 0;
+ vertices = 0;
+ triangles = 0;
+ start = Msp::Time::now();
+ }
+ else if(args=="off")
+ enabled = false;
+ else
+ throw InvalidParameterValue("Invalid argument");
+}
+
+void Profiler::glDrawArrays(void *user_data, GLenum mode, int, int count)
+{
+ glDrawElements(user_data, mode, count, 0, 0);
+}
+
+void Profiler::glDrawElements(void *user_data, GLenum mode, int count, GLenum, const void *)
+{
+ Profiler *self = reinterpret_cast<Profiler *>(user_data);
+
+ ++self->draw_calls;
+ self->vertices += count;
+
+ switch(mode)
+ {
+ case GL_TRIANGLES:
+ self->triangles += count/3;
+ break;
+ case GL_TRIANGLE_STRIP:
+ case GL_TRIANGLE_FAN:
+ if(count>2)
+ self->triangles += count-2;
+ break;
+ case GL_QUADS:
+ self->triangles += count/4;
+ break;
+ case GL_QUAD_STRIP:
+ if(count>3)
+ self->triangles += count/2-1;
+ break;
+ }
+}
+
+void Profiler::glDrawRangeElements(void *user_data, GLenum mode, unsigned, unsigned, int count, GLenum type, const void *data)
+{
+ glDrawElements(user_data, mode, count, type, data);
+}
+
+void Profiler::glXSwapBuffers(void *user_data, Display *, GLXDrawable)
+{
+ Profiler *self = reinterpret_cast<Profiler *>(user_data);
+
+ IO::print("%d draw calls, %d vertices, %d triangles\n", self->draw_calls, self->vertices, self->triangles);
+ self->draw_calls = 0;
+ self->vertices = 0;
+ self->triangles = 0;
+
+ ++self->frames;
+ Msp::Time::TimeStamp t = Msp::Time::now();
+ Msp::Time::TimeDelta dt = t-self->start;
+ if(dt>Msp::Time::sec)
+ {
+ Msp::IO::print("%d frames in %s seconds\n", self->frames, dt);
+ self->start = t;
+ self->frames = 0;
+ }
+}