--- /dev/null
+#ifndef EVENTS_H_
+#define EVENTS_H_
+
+#include <msp/game/handle.h>
+
+class Collider;
+
+namespace Events {
+
+struct Collision
+{
+ Msp::Game::Handle<Collider> collider1;
+ Msp::Game::Handle<Collider> collider2;
+};
+
+} // namespace Events
+
+#endif