]> git.tdb.fi Git - libs/game.git/blobdiff - examples/bassteroids/source/damagesource.cpp
Make asteroids take damage when shot and eventually be destroyed
[libs/game.git] / examples / bassteroids / source / damagesource.cpp
diff --git a/examples/bassteroids/source/damagesource.cpp b/examples/bassteroids/source/damagesource.cpp
new file mode 100644 (file)
index 0000000..a513879
--- /dev/null
@@ -0,0 +1,8 @@
+#include "damagesource.h"
+
+using namespace Msp;
+
+DamageSource::DamageSource(Game::Handle<Game::Entity> p, const Setup &s):
+       Component(p),
+       setup(s)
+{ }