--- /dev/null
+pass ""
+{
+ material
+ {
+ type pbr;
+ base_color 0.550000 0.570000 0.570000 1.00000;
+ metalness 1.00000;
+ roughness 0.0500000;
+ emission 0.00000 0.00000 0.00000;
+ };
+ receive_shadows true;
+};
+pass "shadow"
+{
+ shader "_occluder.glsl.shader";
+};