if scene.use_hdr:
seq_res.statements.append(Statement("hdr", True))
- ss = Statement("clear")
- ss.sub.append(Statement("color", 0.0, 0.0, 0.0, 0.0))
- ss.sub.append(Statement("depth", 1.0))
- seq_res.statements.append(ss)
+ self.add_clear(seq_res.statements, (0.0, 0.0, 0.0, 0.0), 1.0)
scene_res = resources[scene.name+".scene"]
seq_res.statements.append(seq_res.create_reference_statement("renderable", "content", scene_res))
any_blended = True
s = s.background_set
- if any_opaque:
- ss = Statement("step", "", "content")
- ss.sub.append(Statement("depth_test", Token("LEQUAL")))
- ss.sub.append(seq_res.create_reference_statement("lighting", lighting_res))
- seq_res.statements.append(ss)
+ main_tags = []
+ if any_opaque:
+ main_tags.append("")
if any_blended:
- ss = Statement("step", "blended", "content")
- ss.sub.append(Statement("depth_test", Token("LEQUAL")))
- ss.sub.append(seq_res.create_reference_statement("lighting", lighting_res))
- seq_res.statements.append(ss)
+
+ self.add_content_steps(seq_res, "content", lighting_res, main_tags)
if scene.use_ao:
ss = Statement("postprocessor")
seq_res.statements.append(ss)
return seq_res
+
+ def add_clear(self, statements, color, depth):
+ from .datafile import Statement
+
+ st = Statement("clear")
+ if color is not None:
+ st.sub.append(Statement("color", *color))
+ if depth is not None:
+ st.sub.append(Statement("depth", depth))
+ statements.append(st)
+
+ def add_content_steps(self, seq_res, renderable, lighting, tags):
+ from .datafile import Statement, Token
+
+ for t in tags:
+ st = Statement("step", t, renderable)
+ st.sub.append(Statement("depth_test", Token("LEQUAL")))
+ if lighting:
+ st.sub.append(seq_res.create_reference_statement("lighting", lighting))
+ seq_res.statements.append(st)