else:
return i.name
-def external_name(out_file, ext, index):
- path, base = os.path.split(out_file.filename)
- base = os.path.splitext(base)[0]
- if index>0:
- base += "_lod{}".format(index)
- return path, base+ext
-
class ObjectExporter:
def __init__(self):
+ self.show_progress = True
+ self.use_strips = True
+ self.use_degen_tris = False
self.textures = "REF"
self.separate_mesh = False
- self.shared_mesh = True
self.separate_tech = False
- self.shared_tech = True
+ self.shared_resources = True
self.export_lods = True
- def export(self, context, out_file, obj=None, progress=None):
- if obj is None:
- obj = context.active_object
-
- lods = [obj]
- for c in obj.children:
- if c.lod_for_parent:
- if c.lod_index>=len(lods):
- lods += [None]*(c.lod_index+1-len(lods))
- lods[c.lod_index] = c
-
- from .outfile import open_output
- out_file = open_output(out_file)
-
+ def compute_bounding_sphere(self, obj):
p1 = max(((v.co, v.co.length) for v in obj.data.vertices), key=lambda x:x[1])[0]
p2 = max(((v.co, (v.co-p1).length) for v in obj.data.vertices), key=lambda x:x[1])[0]
center = (p1+p2)/2
center += d*(1-radius/d.length)/2
radius = (radius+d.length)/2
- out_file.write("bounding_sphere_hint", center[0], center[1], center[2], radius)
+ return center, radius
+
+ def make_external_name(self, base_name, resource_name, ext, index):
+ if self.shared_resources:
+ return resource_name+ext
+ elif lod_index>0:
+ return "{}_lod{}{}".format(base_name, lod_index, ext)
+ else:
+ return base_name+ext
+
+ def create_mesh_exporter(self):
+ from .export_mesh import MeshExporter
+ mesh_export = MeshExporter()
+ mesh_export.use_strips = self.use_strips
+ mesh_export.use_degen_tris = self.use_degen_tris
+ return mesh_export
+
+ def export_to_file(self, context, out_fn):
+ obj = context.active_object
+
+ from .util import Progress
+ progress = Progress(self.show_progress and context)
+
+ path, base = os.path.split(out_fn)
+ base = os.path.splitext(base)[0]
+
+ meshes = self.export_object_meshes(context, obj, progress, base_name=base)
+ if self.separate_mesh:
+ for name, st in meshes.items():
+ with open(os.path.join(path, name), "w") as out_file:
+ for s in st:
+ s.write_to_file(out_file)
+
+ if self.separate_tech:
+ lods = [obj]
+ if self.export_lods:
+ lods += [c for c in obj.children if c.lod_for_parent]
+
+ for l in lods:
+ lod_index = l.lod_index if l.lod_for_parent else 0
+
+ material = None
+ if obj.material_slots:
+ material = obj.material_slots[0].material
+
+ if not l.technique:
+ tech_name = self.make_external_name(base, material.name, ".tech", lod_index)
+ st = self.export_object_technique(l, base_name=base)
+ with open(os.path.join(path, tech_name), "w") as out_file:
+ for s in st:
+ s.write_to_file(out_file)
+ elif material and l.override_material:
+ mat_name = self.make_external_name(base, material.name, ".mat", lod_index)
+ st = self.export_material(material)
+ with open(os.path.join(path, mat_name), "w") as out_file:
+ for s in st:
+ s.write_to_file(out_file)
+
+ statements = self.export_object(context, obj, progress, meshes=meshes, base_name=base)
+
+ with open(out_fn, "w") as out_file:
+ for s in statements:
+ s.write_to_file(out_file)
+
+ def export_object_meshes(self, context, obj, progress, *, base_name=None):
+ if base_name is None:
+ base_name = obj.name
+
+ lods = [obj]
+ if self.export_lods:
+ lods += [c for c in obj.children if c.lod_for_parent]
+
+ from .mesh import create_mesh_from_object
+ mesh_export = self.create_mesh_exporter()
+ meshes = {}
+
+ for i, l in enumerate(lods):
+ lod_index = l.lod_index if l.lod_for_parent else 0
+ progress.push_task_slice("LOD {}".format(lod_index), i, len(lods))
+
+ mesh_name = self.make_external_name(base_name, l.data.name, ".mesh", lod_index)
+ if mesh_name not in meshes:
+ mesh = create_mesh_from_object(context, l, progress)
+ meshes[mesh_name] = mesh_export.export_mesh(context, mesh, progress)
+
+ progress.pop_task()
+
+ return meshes
+
+ def export_object(self, context, obj, progress, *, meshes=None, base_name=None):
+ if base_name is None:
+ base_name = obj.name
+
+ if meshes is None:
+ meshes = self.export_object_meshes(context, obj, progress, base_name=base_name)
+
+ lods = [obj]
+ for c in obj.children:
+ if c.lod_for_parent:
+ if c.lod_index>=len(lods):
+ lods += [None]*(c.lod_index+1-len(lods))
+ lods[c.lod_index] = c
+
+ from .datafile import Statement
+ statements = []
+
+ center, radius = self.compute_bounding_sphere(obj)
+ statements.append(Statement("bounding_sphere_hint", *center, radius))
prev_mesh = None
prev_tech = (None, None)
for i, l in enumerate(lods):
- if i>0:
- out_file.begin("level_of_detail", i)
+ lod_st = []
+
+ if l.data.name!=prev_mesh:
+ mesh_name = self.make_external_name(base_name, l.data.name, ".mesh", i)
+ if self.separate_mesh:
+ lod_st.append(Statement("mesh", mesh_name))
+ else:
+ st = Statement("mesh")
+ st.sub = meshes[mesh_name]
+ lod_st.append(st)
- if i==0 or l.data.name!=prev_mesh:
- mesh = self.export_object_mesh(context, out_file, l, progress)
prev_mesh = l.data.name
- same_tech = True
- mat = None
+ mat_name = None
if l.material_slots and l.material_slots[0].material:
- mat = l.material_slots[0].material.name
- if mat!=prev_tech[1]:
- same_tech = False
- if l.technique!=prev_tech[0]:
- same_tech = False
- if i==0 or not same_tech:
- self.export_object_technique(l, out_file, i)
- prev_tech = (l.technique, mat)
+ mat_name = l.material_slots[0].material.name
- if i>0:
- out_file.end()
+ tech = (l.technique, mat_name)
+ if tech!=prev_tech:
+ tech_name = self.make_external_name(base_name, mat_name or l.name, ".tech", i)
+ if l.technique:
+ if l.inherit_tech:
+ st = Statement("technique")
+ st.sub = self.export_object_technique(l, base_name=base_name)
+ lod_st.append(st)
+ else:
+ lod_st.append(Statement("technique", l.technique))
+ elif self.separate_tech:
+ lod_st.append(Statement("technique", tech_name))
+ else:
+ st = Statement("technique")
+ st.sub = self.export_object_technique(l, base_name=base_name)
+ lod_st.append(st)
- def export_object_mesh(self, context, out_file, obj, progress):
- from .export_mesh import MeshExporter
- mesh_export = MeshExporter()
- for k, v in self.__dict__.items():
- setattr(mesh_export, k, v)
+ prev_tech = tech
- lod_index = 0
- if obj.lod_for_parent:
- lod_index = obj.lod_index
+ if i>0:
+ st = Statement("level_of_detail", i)
+ st.sub = lod_st
+ statements.append(st)
+ else:
+ statements += lod_st
- if self.separate_mesh:
- from .outfile import open_output
- path, name = external_name(out_file, ".mesh", lod_index)
- if self.shared_mesh:
- name = obj.data.name+".mesh"
- mesh_out = open_output(os.path.join(path, name))
- mesh = mesh_export.export(context, mesh_out, obj, progress)
- out_file.write("mesh", '"{}"'.format(name))
- else:
- out_file.begin("mesh")
- mesh = mesh_export.export(context, out_file, obj, progress)
- out_file.end()
+ progress.set_progress(1.0)
- return mesh
+ return statements
+
+ def export_object_technique(self, obj, *, base_name=None):
+ if base_name is None:
+ base_name = obj.name
- def export_object_technique(self, obj, out_file, lod_index):
material = None
if obj.material_slots:
material = obj.material_slots[0].material
- from .outfile import open_output
- path, name = external_name(out_file, ".tech", lod_index)
+ from .datafile import Statement, Token
+ statements = []
if obj.technique:
- if obj.inherit_tech and material and (obj.override_material or material.texture_slots):
- out_file.begin("technique")
- out_file.begin("inherit", '"{}"'.format(obj.technique))
+ if not obj.inherit_tech:
+ return []
+
+ st = Statement("inherit", obj.technique)
+ if material:
for slot in material.texture_slots:
if slot and slot.texture.type=="IMAGE":
name = image_name(slot.texture.image)
if slot.use_map_color_diffuse:
- out_file.write("texture", '"diffuse_map"', '"{}"'.format(name))
+ st.sub.append(Statement("texture", "diffuse_map", name))
elif slot.use_map_normal:
- out_file.write("texture", '"normal_map"', '"{}"'.format(name))
+ st.sub.append(Statement("texture", "normal_map", name))
if obj.override_material:
- mat_name = material.name+".mat"
- mat_out = open_output(os.path.join(path, mat_name))
- self.export_material(material, mat_out)
- out_file.write("material", '"surface"', '"{}"'.format(mat_name))
- out_file.end()
- out_file.end()
- else:
- out_file.write("technique", '"{}"'.format(obj.technique))
- elif self.separate_tech:
- if self.shared_tech and material:
- name = material.name+".tech"
- tech_out = open_output(os.path.join(path, name))
- self.export_technique_definition(material, tech_out)
- out_file.write("technique", '"{}"'.format(name))
- else:
- out_file.begin("technique")
- self.export_technique_definition(material, out_file)
- out_file.end()
+ mat_name = self.make_external_name(base_name, material.name, ".mat", obj.lod_index)
+ st.sub.append(Statement("material", "surface", mat_name))
+ statements.append(st)
- def export_technique_definition(self, material, out_file):
- out_file.begin("pass", '""')
+ return statements
+
+ pass_st = Statement("pass", "")
if material:
- out_file.begin("material")
- self.export_material(material, out_file)
- out_file.end()
+ st = Statement("material")
+ st.sub = self.export_material(material)
+ pass_st.sub.append(st)
if self.textures!="NONE":
diffuse_tex = None
break
if diffuse_tex:
- out_file.begin("texunit", 0)
+ st = Statement("texunit", 0)
if self.textures=="INLINE":
- out_file.begin("texture2d")
- out_file.write("min_filter", "LINEAR")
- out_file.write("storage", "RGBA", diffuse_tex.image.size[0], diffuse_tex.image.size[1])
- texdata = '"'
- for p in diffuse_tex.image.pixels:
+ ss = Statement("texture2d")
+ ss.sub.append(Statement("min_filter", Token("LINEAR")))
+ ss.sub.append(Statement("storage", Token("RGBA"), tex.image.size[0], tex.image.size[1]))
+ texdata = ""
+ for p in tex.image.pixels:
texdata += "\\x%02X"%int(p*255)
- texdata += '"'
- out_file.write("raw_data", texdata)
- out_file.end()
- else:
- out_file.write("texture", '"%s"'%image_name(diffuse_tex.image))
- out_file.end()
+ ss.sub.append(Statement("raw_data", texdata))
+ st.sub.append(ss)
+ elif tex.image:
+ st.sub.append(Statement("texture", image_name(tex.image)))
+ pass_st.sub.append(st)
+ statements.append(pass_st)
- out_file.end()
+ return statements
- def export_material(self, mat, out_file):
- cm = get_colormap(mat.srgb_colors)
- if any((s and s.use_map_color_diffuse) for s in mat.texture_slots):
- out_file.write("diffuse", 1.0, 1.0, 1.0, 1.0)
- amb = cm(mat.ambient)
- out_file.write("ambient", amb, amb, amb, 1.0)
+ def export_material(self, material):
+ from .datafile import Statement
+ statements = []
+
+ cm = get_colormap(material.srgb_colors)
+ if any(s.use_map_color_diffuse for s in material.texture_slots if s):
+ statements.append(Statement("diffuse", 1.0, 1.0, 1.0, 1.0))
+ amb = cm(material.ambient)
+ statements.append(Statement("ambient", amb, amb, amb, 1.0))
else:
- diff = mat.diffuse_color*mat.diffuse_intensity
- out_file.write("diffuse", cm(diff.r), cm(diff.g), cm(diff.b), 1.0)
- amb = diff*mat.ambient
- out_file.write("ambient", cm(amb.r), cm(amb.g), cm(amb.b), 1.0)
- spec = mat.specular_color*mat.specular_intensity
- out_file.write("specular", spec.r, spec.g, spec.b, 1.0)
- out_file.write("shininess", mat.specular_hardness)
+ diff = material.diffuse_color*material.diffuse_intensity
+ statements.append(Statement("diffuse", cm(diff.r), cm(diff.g), cm(diff.b), 1.0))
+ amb = diff*material.ambient
+ statements.append(Statement("ambient", cm(amb.r), cm(amb.g), cm(amb.b), 1.0))
+ spec = material.specular_color*material.specular_intensity
+ statements.append(Statement("specular", cm(spec.r), cm(spec.g), cm(spec.g), 1.0))
+ statements.append(Statement("shininess", material.specular_hardness))
+
+ return statements