-namespace {
-
-const char builtins_src[] =
- "#pragma MSP stage(vertex)\n"
- "out gl_PerVertex {\n"
- " vec4 gl_Position;\n"
- " float gl_ClipDistance[];\n"
- "};\n"
- "#pragma MSP stage(geometry)\n"
- "in gl_PerVertex {\n"
- " vec4 gl_Position;\n"
- " float gl_ClipDistance[];\n"
- "} gl_in[];\n"
- "out gl_PerVertex {\n"
- " vec4 gl_Position;\n"
- " float gl_ClipDistance[];\n"
- "};\n";
-
-}
-