+#ifndef MSP_GAME_API_H_
+#define MSP_GAME_API_H_
+
+#if defined(_WIN32)
+#if defined(MSPGAME_BUILD)
+#define MSPGAME_API __declspec(dllexport)
+#elif defined(MSPGAME_IMPORT)
+#define MSPGAME_API __declspec(dllimport)
+#else
+#define MSPGAME_API
+#endif
+#elif defined(__GNUC__)
+#define MSPGAME_API __attribute__((visibility("default")))
+#else
+#define MSPGAME_API
+#endif
+
+#endif