+#ifndef EFFECTCOLOR_H_
+#define EFFECTCOLOR_H_
+
+#include <msp/strings/lexicalcast.h>
+
+enum EffectColor
+{
+ WHITE,
+ RED,
+ GREEN,
+ BLUE,
+ BROWN,
+ YELLOW
+};
+
+void operator>>(const Msp::LexicalConverter &, EffectColor &);
+void operator<<(Msp::LexicalConverter &, EffectColor);
+
+#endif