1 #ifndef MSP_VR_SYSTEM_H_
2 #define MSP_VR_SYSTEM_H_
5 #include <msp/gl/camera.h>
6 #include <msp/gl/view.h>
11 class HeadTrackingCamera;
22 static System *create(const std::string &);
23 static System *create_autodetect();
25 virtual void configure_window(Graphics::Window &) const = 0;
26 virtual void configure_view(StereoView &) const = 0;
27 virtual bool is_absolute_tracking_supported() const { return false; }
28 virtual void set_absolute_tracking(bool);
29 virtual bool get_absolute_tracking() const { return false; }
30 virtual HeadTrackingCamera *create_camera(const GL::Camera &) = 0;
31 virtual StereoCombiner *create_combiner(GL::View &) = 0;
33 virtual void tick() { }