1 #ifndef MSP_GRAPHICS_DISPLAY_PRIVATE_H_
2 #define MSP_GRAPHICS_DISPLAY_PRIVATE_H_
7 #include "display_platform.h"
8 #include "window_private.h"
13 struct Display::Private
15 DisplayHandle display;
16 std::map<WindowHandle, Window *> windows;
17 std::vector<MonitorHandle> monitors;
18 std::vector<ModeHandle> modes;
21 } // namespace Graphics