1 #ifndef MSP_GRAPHICS_WINDOW_PLATFORM_H_
2 #define MSP_GRAPHICS_WINDOW_PLATFORM_H_
4 #include <android/input.h>
5 #include <android/native_window.h>
10 typedef ANativeWindow *WindowHandle;
20 struct PlatformWindowPrivate
22 mutable sigc::signal<void, WindowHandle> signal_window_acquired;
23 mutable sigc::signal<void> signal_window_lost;
28 AndroidEventType type;
29 AInputEvent *aevent = 0;
32 } // namespace Graphics