1 #ifndef MSP_GL_COMMANDS_H_
2 #define MSP_GL_COMMANDS_H_
4 #include "framebuffer.h"
15 const PipelineState *pipeline_state;
20 void use_pipeline(const PipelineState *);
21 void clear(const ClearValue *);
22 void draw(const Batch &);
23 void draw_instanced(const Batch &, unsigned);
24 void resolve_multisample(Framebuffer &);