1 #include <msp/strings/format.h>
2 #include "beatcounter.h"
7 BeatCounter::BeatCounter(Resources &resources):
8 text(resources.get_ui_font(), &resources.get_ui_text_technique()),
11 text.set_alignment(GL::Text::CENTER);
14 void BeatCounter::set_matrix(const GL::Matrix &m)
16 instance.set_matrix(m);
19 void BeatCounter::beat(int b)
21 text.set_text(format("%d / %d", b/4, b%4));
24 void BeatCounter::render(GL::Renderer &renderer, const GL::Tag &tag) const
26 instance.render(renderer, tag);
29 } // namespace DemoScene