1 #include <msp/core/hash.h>
7 #include "framebuffer.h"
8 #include "pipelinestate.h"
9 #include "pipelinestate_backend.h"
13 #include "stenciltest.h"
14 #include "structurebuilder.h"
16 #include "uniformblock.h"
17 #include "vertexsetup.h"
25 VulkanPipelineState::VulkanPipelineState():
26 device(Device::get_current())
29 VulkanPipelineState::VulkanPipelineState(VulkanPipelineState &&other):
34 void VulkanPipelineState::update() const
36 const PipelineState &self = *static_cast<const PipelineState *>(this);
38 constexpr unsigned pipeline_mask = PipelineState::SHPROG|PipelineState::VERTEX_SETUP|PipelineState::FACE_CULL|
39 PipelineState::DEPTH_TEST|PipelineState::STENCIL_TEST|PipelineState::BLEND|PipelineState::PRIMITIVE_TYPE;
40 if(self.changes&pipeline_mask)
41 handle = device.get_pipeline_cache().get_pipeline(self);
43 if(self.changes&(PipelineState::SHPROG|PipelineState::UNIFORMS|PipelineState::TEXTURES))
45 unsigned changed_sets = (self.changes&PipelineState::SHPROG ? ~0U : 0U);
46 for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
47 if(u.changed || changed_sets==~0U)
49 u.used = self.shprog->uses_binding(u.binding);
51 changed_sets |= 1<<(u.binding>>20);
55 descriptor_set_handles.resize(self.shprog->get_n_descriptor_sets());
56 for(unsigned i=0; i<descriptor_set_handles.size(); ++i)
57 if(changed_sets&(1<<i))
58 descriptor_set_handles[i] = device.get_pipeline_cache().get_descriptor_set(self, i);
64 uint64_t VulkanPipelineState::compute_hash() const
66 const PipelineState &self = *static_cast<const PipelineState *>(this);
67 const FrameFormat &format = self.framebuffer->get_format();
69 uint64_t result = hash<64>(self.shprog);
70 result = hash_update<64>(result, self.vertex_setup->compute_hash());
71 result = hash_round<64>(result, self.primitive_type);
73 if(self.front_face!=NON_MANIFOLD && self.face_cull!=NO_CULL)
75 result = hash_round<64>(result, self.front_face);
76 result = hash_round<64>(result, self.face_cull);
79 result = hash_round<64>(result, format.get_samples());
81 if(const DepthTest *depth_test = self.depth_test)
82 if(depth_test->enabled)
84 result = hash_round<64>(result, depth_test->compare);
85 result = hash_update<64>(result, depth_test->write);
88 if(const StencilTest *stencil_test = self.stencil_test)
89 if(stencil_test->enabled)
91 result = hash_round<64>(result, stencil_test->compare);
92 result = hash_round<64>(result, stencil_test->stencil_fail_op);
93 result = hash_round<64>(result, stencil_test->depth_fail_op);
94 result = hash_round<64>(result, stencil_test->depth_pass_op);
95 result = hash_update<64>(result, stencil_test->reference);
98 if(const Blend *blend = self.blend)
101 result = hash_round<64>(result, blend->equation);
102 result = hash_round<64>(result, blend->src_factor);
103 result = hash_round<64>(result, blend->dst_factor);
104 result = hash_round<64>(result, blend->write_mask);
107 for(FrameAttachment a: format)
108 result = hash_update<64>(result, a);
113 void VulkanPipelineState::fill_creation_info(vector<char> &buffer) const
115 const PipelineState &self = *static_cast<const PipelineState *>(this);
117 const FrameFormat &format = self.framebuffer->get_format();
118 VkRenderPass render_pass = device.get_pipeline_cache().get_render_pass(format, false, false, false);
120 unsigned n_color_attachments = 0;
121 for(FrameAttachment a: format)
123 unsigned attach_pt = get_attach_point(a);
124 if(attach_pt!=get_attach_point(DEPTH_ATTACHMENT) && attach_pt!=get_attach_point(STENCIL_ATTACHMENT))
125 ++n_color_attachments;
128 StructureBuilder sb(buffer, 10);
129 VkGraphicsPipelineCreateInfo *&pipeline_info = sb.add<VkGraphicsPipelineCreateInfo>();
130 VkPipelineInputAssemblyStateCreateInfo *&input_assembly_info = sb.add<VkPipelineInputAssemblyStateCreateInfo>();
131 VkPipelineViewportStateCreateInfo *&viewport_info = sb.add<VkPipelineViewportStateCreateInfo>();
132 VkPipelineRasterizationStateCreateInfo *&raster_info = sb.add<VkPipelineRasterizationStateCreateInfo>();
133 VkPipelineMultisampleStateCreateInfo *&multisample_info = sb.add<VkPipelineMultisampleStateCreateInfo>();
134 VkPipelineDepthStencilStateCreateInfo *&depth_stencil_info = sb.add<VkPipelineDepthStencilStateCreateInfo>();
135 VkPipelineColorBlendStateCreateInfo *&blend_info = sb.add<VkPipelineColorBlendStateCreateInfo>();
136 VkPipelineColorBlendAttachmentState *&blend_attachments = sb.add<VkPipelineColorBlendAttachmentState>(n_color_attachments);
137 VkPipelineDynamicStateCreateInfo *&dynamic_info = sb.add<VkPipelineDynamicStateCreateInfo>();
138 VkDynamicState *&dynamic_states = sb.add<VkDynamicState>(2);
140 input_assembly_info->sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
141 input_assembly_info->topology = static_cast<VkPrimitiveTopology>(get_vulkan_primitive_type(self.primitive_type));
142 input_assembly_info->primitiveRestartEnable = true;
144 viewport_info->sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
145 viewport_info->viewportCount = 1;
146 viewport_info->pViewports = 0;
147 viewport_info->scissorCount = 1;
148 viewport_info->pScissors = 0;
150 raster_info->sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
151 raster_info->depthClampEnable = VK_FALSE;
152 raster_info->rasterizerDiscardEnable = VK_FALSE;
153 raster_info->polygonMode = VK_POLYGON_MODE_FILL;
154 if(self.face_cull==NO_CULL || self.front_face==NON_MANIFOLD)
156 raster_info->cullMode = VK_CULL_MODE_NONE;
157 raster_info->frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
161 raster_info->cullMode = (self.face_cull==CULL_FRONT ? VK_CULL_MODE_FRONT_BIT : VK_CULL_MODE_BACK_BIT);
162 raster_info->frontFace = (self.front_face==CLOCKWISE ? VK_FRONT_FACE_CLOCKWISE : VK_FRONT_FACE_COUNTER_CLOCKWISE);
164 raster_info->depthBiasEnable = VK_FALSE;
165 raster_info->depthBiasConstantFactor = 0.0f;
166 raster_info->depthBiasClamp = 0.0f;
167 raster_info->depthBiasSlopeFactor = 0.0f;
168 raster_info->lineWidth = 1.0f;
170 multisample_info->sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
171 multisample_info->rasterizationSamples = static_cast<VkSampleCountFlagBits>(get_vulkan_samples(format.get_samples()));
172 multisample_info->sampleShadingEnable = VK_FALSE;
173 multisample_info->minSampleShading = 1.0f;
174 multisample_info->pSampleMask = 0;
175 multisample_info->alphaToCoverageEnable = VK_FALSE;
176 multisample_info->alphaToOneEnable = VK_FALSE;
178 depth_stencil_info->sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
179 if(const DepthTest *depth_test = self.depth_test)
181 depth_stencil_info->depthTestEnable = depth_test->enabled;
182 depth_stencil_info->depthWriteEnable = depth_test->write;
183 depth_stencil_info->depthCompareOp = static_cast<VkCompareOp>(get_vulkan_predicate(depth_test->compare));
184 depth_stencil_info->depthBoundsTestEnable = VK_FALSE;
186 if(const StencilTest *stencil_test = self.stencil_test)
188 depth_stencil_info->stencilTestEnable = stencil_test->enabled;
189 depth_stencil_info->front.failOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(stencil_test->stencil_fail_op));
190 depth_stencil_info->front.passOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(stencil_test->depth_pass_op));
191 depth_stencil_info->front.depthFailOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(stencil_test->depth_fail_op));
192 depth_stencil_info->front.compareOp = static_cast<VkCompareOp>(get_vulkan_predicate(stencil_test->compare));
193 depth_stencil_info->front.compareMask = 0xFFFFFFFFU;
194 depth_stencil_info->front.writeMask = 0xFFFFFFFFU;
195 depth_stencil_info->front.reference = stencil_test->reference;
196 depth_stencil_info->back = depth_stencil_info->front;
199 if(const Blend *blend = self.blend)
201 for(unsigned i=0; i<n_color_attachments; ++i)
203 blend_attachments[i].blendEnable = blend->enabled;
204 blend_attachments[i].srcColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(blend->src_factor));
205 blend_attachments[i].dstColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(blend->dst_factor));
206 blend_attachments[i].colorBlendOp = static_cast<VkBlendOp>(get_vulkan_blend_equation(blend->equation));
207 blend_attachments[i].srcAlphaBlendFactor = blend_attachments[i].srcColorBlendFactor;
208 blend_attachments[i].dstAlphaBlendFactor = blend_attachments[i].dstColorBlendFactor;
209 blend_attachments[i].alphaBlendOp = blend_attachments[i].colorBlendOp;
210 blend_attachments[i].colorWriteMask = get_vulkan_color_mask(blend->write_mask);
215 for(unsigned i=0; i<n_color_attachments; ++i)
216 blend_attachments[i].colorWriteMask = VK_COLOR_COMPONENT_R_BIT|VK_COLOR_COMPONENT_G_BIT|VK_COLOR_COMPONENT_B_BIT|VK_COLOR_COMPONENT_A_BIT;
219 blend_info->sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
220 blend_info->attachmentCount = n_color_attachments;
221 blend_info->pAttachments = blend_attachments;
223 dynamic_states[0] = VK_DYNAMIC_STATE_VIEWPORT;
224 dynamic_states[1] = VK_DYNAMIC_STATE_SCISSOR;
226 dynamic_info->sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
227 dynamic_info->dynamicStateCount = 2;
228 dynamic_info->pDynamicStates = dynamic_states;
230 pipeline_info->sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
232 pipeline_info->pInputAssemblyState = input_assembly_info;
233 pipeline_info->pTessellationState = 0;
234 pipeline_info->pViewportState = viewport_info;
235 pipeline_info->pRasterizationState = raster_info;
236 pipeline_info->pMultisampleState = multisample_info;
237 pipeline_info->pDepthStencilState = depth_stencil_info;
238 pipeline_info->pColorBlendState = blend_info;
239 pipeline_info->pDynamicState = dynamic_info;
240 pipeline_info->renderPass = handle_cast<::VkRenderPass>(render_pass);
241 pipeline_info->subpass = 0;
245 pipeline_info->stageCount = self.shprog->n_stages;
246 pipeline_info->pStages = reinterpret_cast<const VkPipelineShaderStageCreateInfo *>(self.shprog->creation_info.data());
247 pipeline_info->layout = handle_cast<::VkPipelineLayout>(self.shprog->layout_handle);
250 if(self.vertex_setup)
252 self.vertex_setup->refresh();
253 pipeline_info->pVertexInputState = reinterpret_cast<const VkPipelineVertexInputStateCreateInfo *>(self.vertex_setup->creation_info.data());
257 uint64_t VulkanPipelineState::compute_descriptor_set_hash(unsigned index) const
259 const PipelineState &self = *static_cast<const PipelineState *>(this);
261 uint64_t result = hash<64>(0, 0);
262 for(const PipelineState::BoundUniformBlock &b: self.uniform_blocks)
263 if(b.used && b.binding>=0 && static_cast<unsigned>(b.binding>>20)==index)
265 result = hash_update<64>(result, b.binding);
266 result = hash_update<64>(result, reinterpret_cast<uintptr_t>(b.block));
272 VkDescriptorSetLayout VulkanPipelineState::get_descriptor_set_layout(unsigned index) const
274 return static_cast<const PipelineState *>(this)->shprog->desc_set_layout_handles[index];
277 unsigned VulkanPipelineState::fill_descriptor_writes(unsigned index, vector<char> &buffer) const
279 const PipelineState &self = *static_cast<const PipelineState *>(this);
281 unsigned n_buffers = 0;
282 for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
283 if(u.used && u.binding>=0 && static_cast<unsigned>(u.binding>>20)==index)
286 StructureBuilder sb(buffer, 2);
287 VkWriteDescriptorSet *&writes = sb.add<VkWriteDescriptorSet>(n_buffers);
288 VkDescriptorBufferInfo *&buffers = sb.add<VkDescriptorBufferInfo>(n_buffers);
290 VkWriteDescriptorSet *write_ptr = writes;
291 VkDescriptorBufferInfo *buffer_ptr = buffers;
293 for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks)
294 if(u.used && u.binding>=0 && static_cast<unsigned>(u.binding>>20)==index)
296 buffer_ptr->buffer = handle_cast<::VkBuffer>(u.block->get_buffer()->handle);
297 buffer_ptr->offset = u.block->get_offset();
298 buffer_ptr->range = u.block->get_data_size();
300 write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
301 write_ptr->dstBinding = u.binding&0xFFFFF;
302 write_ptr->descriptorCount = 1;
303 write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
304 write_ptr->pBufferInfo = buffer_ptr;
313 void VulkanPipelineState::apply(VkCommandBuffer command_buffer) const
315 const PipelineState &self = *static_cast<const PipelineState *>(this);
316 const VulkanFunctions &vk = device.get_functions();
318 vk.CmdBindPipeline(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, handle);
319 if(const VertexSetup *vs = self.vertex_setup)
321 vk.CmdBindVertexBuffers(command_buffer, 0, vs->n_bindings, vs->buffers, vs->offsets);
322 VkIndexType index_type = static_cast<VkIndexType>(get_vulkan_index_type(vs->get_index_type()));
323 vk.CmdBindIndexBuffer(command_buffer, vs->get_index_buffer()->handle, 0, index_type);
326 if(!self.uniform_blocks.empty())
328 const PipelineState::BoundUniformBlock &first_block = self.uniform_blocks.front();
329 if(first_block.used && first_block.binding==ReflectData::PUSH_CONSTANT && first_block.changed)
331 const UniformBlock &pc_block = *first_block.block;
332 vk.CmdPushConstants(command_buffer, self.shprog->layout_handle, VK_SHADER_STAGE_ALL,
333 pc_block.get_offset(), pc_block.get_data_size(), pc_block.get_data_pointer());
337 vk.CmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, self.shprog->layout_handle, 0, descriptor_set_handles.size(), descriptor_set_handles.data(), 0, 0);
339 VkViewport viewport = { };
342 viewport.x = self.viewport->left;
343 viewport.y = self.framebuffer->get_height()-(self.viewport->bottom+self.viewport->height);
344 viewport.width = self.viewport->width;
345 viewport.height = self.viewport->height;
351 viewport.width = self.framebuffer->get_width();
352 viewport.height = self.framebuffer->get_height();
354 viewport.minDepth = 0.0f;
355 viewport.maxDepth = 1.0f;
356 vk.CmdSetViewport(command_buffer, 0, 1, &viewport);
358 VkRect2D scissor = { };
361 scissor.offset.x = self.scissor->left;
362 scissor.offset.y = self.framebuffer->get_height()-(self.scissor->bottom+self.scissor->height);
363 scissor.extent.width = self.scissor->width;
364 scissor.extent.height = self.scissor->height;
368 scissor.offset.x = 0;
369 scissor.offset.y = 0;
370 scissor.extent.width = self.framebuffer->get_width();
371 scissor.extent.height = self.framebuffer->get_height();
373 vk.CmdSetScissor(command_buffer, 0, 1, &scissor);