X-Git-Url: http://git.tdb.fi/?p=ttf2png.git;a=blobdiff_plain;f=ttf2png.c;h=b8f48a816c712612049dd21b0ee2b41fc3e83c16;hp=3685b5a106d9e3f9641051b13df4dfaa8ac5aeb1;hb=3722474e4fb8de564a4952e4cff24b926bc82743;hpb=b8ace0a40f3cad1d0b56568c4ac61d63dbd190d9 diff --git a/ttf2png.c b/ttf2png.c index 3685b5a..b8f48a8 100644 --- a/ttf2png.c +++ b/ttf2png.c @@ -267,18 +267,18 @@ void usage() "Distributed under the GNU General Public License\n\n" "Usage: ttf2png [options] \n\n" "Accepted options (default values in [brackets])\n" - " -r Range of characters to convert in the format low,high [0,255]\n" + " -r Range of characters to convert [0,255]\n" " -s Font size to use, in pixels [10]\n" " -l Number of characters to put in one line [auto]\n" " -c Character cell size, in pixels [auto]\n" " -o Output file name (or - for stdout) [font.png]\n" " -a Force autohinter\n" - " -t Render font to alpha channel\n" + " -t Render glyphs to alpha channel\n" " -i Invert colors of the glyphs\n" " -v Increase the level of verbosity\n" - " -e Use cells in sequence, rather than by code\n" + " -e Use cells in sequence, without gaps\n" " -p Pack the glyphs tightly instead of in a grid\n" - " -d Write a definition to the given file\n" + " -d File name for writing glyph definitions\n" " -h Print this message\n"); } @@ -339,6 +339,9 @@ void init_font(Font *font, FT_Face face, unsigned first, unsigned last, int auto glyph->offset_y = face->glyph->bitmap_top-bmp->rows; glyph->advance = (int)(face->glyph->advance.x+32)/64; + /* Copy the glyph image since FreeType uses a global buffer, which would + be overwritten by the next glyph. Negative pitch means the scanlines + start from the bottom */ if(bmp->pitch<0) { for(y=0; yrows; ++y) for(x=0; xwidth; ++x) @@ -362,6 +365,7 @@ void render_grid(Font *font, unsigned cellw, unsigned cellh, unsigned cpl, int s unsigned first, last; unsigned maxw = 0, maxh = 0; + /* Find extremes of the glyph images. */ for(i=0; in_glyphs; ++i) { int y; @@ -379,6 +383,7 @@ void render_grid(Font *font, unsigned cellw, unsigned cellh, unsigned cpl, int s if(cellw==0) { + /* Establish a large enough cell to hold all glyphs in the range. */ int square = (cellh==cellw); cellw = maxw; cellh = top-bot; @@ -402,6 +407,8 @@ void render_grid(Font *font, unsigned cellw, unsigned cellh, unsigned cpl, int s if(cpl==0) { + /* Determine number of characters per line, trying to fit all the glyphs + in a square image. */ for(i=1;; i<<=1) { cpl = i/cellw; @@ -462,9 +469,12 @@ void render_packed(Font *font) unsigned cx = 0, cy; unsigned used_h = 0; + /* Compute the total area occupied by glyphs and padding. */ for(i=0; in_glyphs; ++i) area += (font->glyphs[i].image.w+1)*(font->glyphs[i].image.h+1); + /* Find an image size that's no higher than wide, allowing for some + imperfections in the packing. */ for(font->image.w=1;; font->image.w<<=1) { font->image.h = (area*5/4)/font->image.w; @@ -473,6 +483,10 @@ void render_packed(Font *font) } font->image.h = round_to_pot(font->image.h); + /* Allocate arrays for storing the image and keeping track of used pixels and + glyphs. Since glyphs are rectangular and the image is filled starting from + the top, it's enough to track the number of used pixels at the top of each + column. */ font->image.data = (char *)malloc(font->image.w*font->image.h); memset(font->image.data, 255, font->image.w*font->image.h); used_pixels = (unsigned *)malloc(font->image.w*sizeof(unsigned)); @@ -488,6 +502,8 @@ void render_packed(Font *font) unsigned best_score = 0; unsigned target_h = 0; + /* Find the leftmost free pixel on this row. Also record the lowest extent of glyphs + to the left of the free position. */ for(; (cximage.w && used_pixels[cx]>cy); ++cx) if(used_pixels[cx]-cy-1>target_h) target_h = used_pixels[cx]-cy-1; @@ -499,8 +515,10 @@ void render_packed(Font *font) continue; } + /* Count the free pixel at this position. */ for(w=0; (cx+wimage.w && used_pixels[cx+w]<=cy); ++w) ; + /* Find a suitable glyph to put here. */ for(i=0; in_glyphs; ++i) { Glyph *g; @@ -510,6 +528,9 @@ void render_packed(Font *font) { unsigned score; + /* Prefer glyphs that would reach exactly as low as the ones left + of here. This aims to create a straight edge at the bottom for + lining up further glyphs. */ score = g->image.h+1; if(g->image.h==target_h) score *= g->image.w; @@ -552,6 +573,8 @@ void render_packed(Font *font) used_h = cy+glyph->image.h; } + /* Trim the image to the actually used size, in case the original estimate + was too pessimistic. */ font->image.h = round_to_pot(used_h); } @@ -567,7 +590,11 @@ int save_defs(const char *fn, const Font *font) return -1; } + fprintf(out, "# Image/font info:\n"); + fprintf(out, "# width height size ascent descent\n"); fprintf(out, "%d %d %d %d %d\n", font->image.w, font->image.h, font->size, font->ascent, font->descent); + fprintf(out, "\n# Glyph info:\n"); + fprintf(out, "# code x y width height offset_x offset_y advance\n"); for(i=0; in_glyphs; ++i) { const Glyph *g = &font->glyphs[i];