]> git.tdb.fi Git - r2c2.git/blobdiff - source/libr2c2/layout.cpp
Basic support for beam gate sensors
[r2c2.git] / source / libr2c2 / layout.cpp
index 6cb0eb3634ae334cca8714b87f5d6fb7ae5251bd..b847637fab797481a34225ccf88dea9a2d29ceb4 100644 (file)
@@ -5,6 +5,7 @@
 #include <msp/datafile/writer.h>
 #include <msp/io/print.h>
 #include <msp/time/utils.h>
+#include "beamgate.h"
 #include "block.h"
 #include "catalogue.h"
 #include "driver.h"
@@ -104,6 +105,12 @@ void Layout::add(Sensor &s)
        }
 }
 
+void Layout::add(BeamGate &g)
+{
+       add(static_cast<Object &>(g));
+       add(static_cast<Sensor &>(g));
+}
+
 template<>
 const set<Object *> &Layout::get_all<Object>() const
 {
@@ -164,6 +171,12 @@ const set<TrackCircuit *> &Layout::get_all<TrackCircuit>() const
        return sensors.get<TrackCircuit>();
 }
 
+template<>
+const set<BeamGate *> &Layout::get_all<BeamGate>() const
+{
+       return sensors.get<BeamGate>();
+}
+
 template<typename T>
 T *Layout::pick(const Ray &ray)
 {
@@ -208,6 +221,12 @@ void Layout::remove(Sensor &s)
        sensors.erase(s);
 }
 
+void Layout::remove(BeamGate &g)
+{
+       remove(static_cast<Object &>(g));
+       remove(static_cast<Sensor &>(g));
+}
+
 unsigned Layout::allocate_turnout_id()
 {
        set<unsigned> used_ids;
@@ -390,6 +409,14 @@ void Layout::save(const string &fn) const
                writer.write(st);
        }
 
+       const set<BeamGate *> &gates = objects.get<BeamGate>();
+       for(set<BeamGate *>::const_iterator i=gates.begin(); i!=gates.end(); ++i)
+       {
+               DataFile::Statement st("beamgate");
+               (*i)->save(st.sub);
+               writer.write(st);
+       }
+
        const set<Route *> &routes = track_chains.get<Route>();
        for(set<Route *>::const_iterator i=routes.begin(); i!=routes.end(); ++i)
        {
@@ -500,6 +527,7 @@ Layout::Loader::Loader(Layout &l):
        new_tracks(false)
 {
        add("base",  &Layout::base);
+       add("beamgate", &Loader::beamgate);
        add("route", &Loader::route);
        add("signal", &Loader::signal);
        add("track", &Loader::track);
@@ -508,6 +536,12 @@ Layout::Loader::Loader(Layout &l):
        add("zone",  &Loader::zone);
 }
 
+void Layout::Loader::beamgate()
+{
+       BeamGate *gate = new BeamGate(obj);
+       load_sub(*gate);
+}
+
 void Layout::Loader::route()
 {
        Route *rte = new Route(obj);