]> git.tdb.fi Git - r2c2.git/blobdiff - source/engineer/engineer.cpp
Add a dialog and necessary support code to display departures
[r2c2.git] / source / engineer / engineer.cpp
index ef5b54d8c7110bef454e1f76b1966622bcae70df..da95505a1c2956191ab94086ddde7c6e54338a12 100644 (file)
 #include "libr2c2/driver.h"
 #include "libr2c2/trackcircuit.h"
 #include "libr2c2/tracktype.h"
+#include "libr2c2/zone.h"
 #include "3d/allocation.h"
 #include "3d/path.h"
 #include "3d/track.h"
 #include "3d/trackcircuit.h"
 #include "3d/vehicle.h"
+#include "departuresdialog.h"
 #include "dynamicdialog.h"
 #include "engineer.h"
 #include "mainwindow.h"
@@ -228,12 +230,23 @@ void Engineer::button_press(unsigned btn)
                                        set_status(format("Turnout %d", track->get_turnout_address()));
                                }
                        }
-                       if(unsigned saddr = track->get_sensor_address())
+                       else if(unsigned saddr = track->get_sensor_address())
                        {
                                if(options.simulate)
                                        layout.get_driver().set_sensor(saddr, !layout.get_driver().get_sensor(saddr));
                                set_status(format("Sensor %d", saddr));
                        }
+                       else
+                       {
+                               const set<Zone *> &zones = layout.get_all<Zone>();
+                               for(set<Zone *>::const_iterator i=zones.begin(); i!=zones.end(); ++i)
+                                       if((*i)->has_track(*track))
+                                       {
+                                               DeparturesDialog *dlg = new DeparturesDialog(layout, (*i)->get_group());
+                                               root->add(*dlg);
+                                               break;
+                                       }
+                       }
                }
                else if(Vehicle *veh = dynamic_cast<Vehicle *>(obj))
                {