]> git.tdb.fi Git - r2c2.git/blobdiff - source/engineer/engineer.cpp
Move user interface code to its own class
[r2c2.git] / source / engineer / engineer.cpp
index da95505a1c2956191ab94086ddde7c6e54338a12..7327d6bf901ade03795f5ba45bcb7acc5bcf6fa4 100644 (file)
 #include <msp/gl/matrix.h>
 #include <msp/gl/misc.h>
 #include <msp/gl/tests.h>
-#include <msp/gltk/floatingarrangement.h>
 #include <msp/io/print.h>
 #include <msp/strings/format.h>
-#include <msp/time/units.h>
 #include <msp/time/utils.h>
 #include "libr2c2/driver.h"
 #include "libr2c2/trackcircuit.h"
 #include "3d/track.h"
 #include "3d/trackcircuit.h"
 #include "3d/vehicle.h"
-#include "departuresdialog.h"
-#include "dynamicdialog.h"
 #include "engineer.h"
-#include "mainwindow.h"
-#include "newtraindialog.h"
-#include "traindialog.h"
 
 using namespace std;
 using namespace R2C2;
@@ -42,33 +35,21 @@ Engineer::Engineer(int argc, char **argv):
        window(options.screen_w, options.screen_h, options.fullscreen),
        keyboard(window),
        mouse(window),
-       ui_res("data/r2c2.res"),
-       import_active(false),
        layout(catalogue, (options.driver.empty() ? 0 : Driver::create(options.driver))),
        layout_3d(layout),
        server(0),
        main_view(layout_3d, window.get_width(), window.get_height()),
+       ui(*this, window, keyboard, mouse),
        emergency_blink_state(0)
 {
        // Setup GUI
        window.set_title("Railroad Engineer");
        window.signal_close.connect(sigc::bind(sigc::mem_fun(this, &Engineer::exit), 0));
 
-       root = new GLtk::Root(ui_res, &window, &keyboard, &mouse);
-       GLtk::Layout *root_layout = new GLtk::Layout;
-       root->set_layout(root_layout);
-       root_layout->set_margin(GLtk::Sides());
-       root_arrangement = new GLtk::FloatingArrangement(*root_layout);
        mouse.signal_button_press.connect(sigc::bind_return(sigc::mem_fun(this, &Engineer::button_press), false));
        mouse.signal_axis_motion.connect(sigc::bind_return(sigc::mem_fun(this, &Engineer::axis_motion), false));
-       root->set_visible(true);
 
-       main_wnd = new MainWindow(*this);
-       root->add(*main_wnd);
-       main_wnd->autosize();
-       main_wnd->set_position(0, window.get_height()-main_wnd->get_geometry().h);
-
-       overlay = new Overlay3D(ui_res.get_default_font());
+       overlay = new Overlay3D(ui.get_resources().get_default_font());
 
        // Setup railroad control
        catalogue.add_source("data/Märklin/H0");
@@ -77,7 +58,6 @@ Engineer::Engineer(int argc, char **argv):
        if(layout.has_driver())
        {
                Driver &driver = layout.get_driver();
-               driver.signal_locomotive_detected.connect(sigc::mem_fun(this, &Engineer::locomotive_detected));
                driver.signal_halt.connect(sigc::mem_fun(this, &Engineer::halt_event));
        }
        layout.signal_train_added.connect(sigc::mem_fun(this, &Engineer::train_added));
@@ -135,28 +115,10 @@ Engineer::~Engineer()
        layout.get_driver().flush();
 
        delete overlay;
-       delete root_arrangement;
-       delete root;
 
        delete server;
 }
 
-void Engineer::set_status(const string &text)
-{
-       main_wnd->set_status_text(text);
-       status_timeout = Time::now()+10*Time::sec;
-}
-
-void Engineer::add_dynamic_dialog(DynamicDialog &tv)
-{
-       dyn_dialogs.push_back(&tv);
-}
-
-void Engineer::remove_dynamic_dialog(DynamicDialog &tv)
-{
-       dyn_dialogs.erase(remove(dyn_dialogs.begin(), dyn_dialogs.end(), &tv), dyn_dialogs.end());
-}
-
 int Engineer::main()
 {
        window.show();
@@ -176,15 +138,9 @@ void Engineer::tick()
        layout_3d.tick();
        event_disp.tick(Time::zero);
 
-       for(list<DynamicDialog *>::iterator i=dyn_dialogs.begin(); i!=dyn_dialogs.end(); ++i)
-               (*i)->update();
+       ui.tick();
 
        Time::TimeStamp t = Time::now();
-       if(status_timeout && t>status_timeout)
-       {
-               main_wnd->set_status_text(string());
-               status_timeout = Time::TimeStamp();
-       }
        if(!emergencies.empty() && t>emergency_blink_timeout)
        {
                emergency_blink_state = (emergency_blink_state+1)%2;
@@ -198,7 +154,7 @@ void Engineer::tick()
 
        main_view.render();
 
-       root->render();
+       ui.render();
 
        window.swap_buffers();
 }
@@ -214,7 +170,7 @@ void Engineer::button_press(unsigned btn)
                        {
                                Block &block = track->get_block();
                                if(block.get_train() && block.get_train()->is_block_critical(block))
-                                       set_status("Turnout is busy");
+                                       ui.set_status("Turnout is busy");
                                else
                                {
                                        unsigned paths = track->get_type().get_paths();
@@ -227,14 +183,14 @@ void Engineer::button_press(unsigned btn)
                                                        ++i;
                                        }
                                        track->set_active_path(i);
-                                       set_status(format("Turnout %d", track->get_turnout_address()));
+                                       ui.set_status(format("Turnout %d", track->get_turnout_address()));
                                }
                        }
                        else if(unsigned saddr = track->get_sensor_address())
                        {
                                if(options.simulate)
                                        layout.get_driver().set_sensor(saddr, !layout.get_driver().get_sensor(saddr));
-                               set_status(format("Sensor %d", saddr));
+                               ui.set_status(format("Sensor %d", saddr));
                        }
                        else
                        {
@@ -242,18 +198,13 @@ void Engineer::button_press(unsigned btn)
                                for(set<Zone *>::const_iterator i=zones.begin(); i!=zones.end(); ++i)
                                        if((*i)->has_track(*track))
                                        {
-                                               DeparturesDialog *dlg = new DeparturesDialog(layout, (*i)->get_group());
-                                               root->add(*dlg);
+                                               ui.show_zone(**i);
                                                break;
                                        }
                        }
                }
                else if(Vehicle *veh = dynamic_cast<Vehicle *>(obj))
-               {
-                       TrainDialog *dlg = new TrainDialog(*this, *veh->get_train());
-                       root->add(*dlg);
-                       dlg->autosize();
-               }
+                       ui.show_train(*veh->get_train());
        }
 }
 
@@ -324,9 +275,8 @@ Object *Engineer::pick_object(const Vector &p)
        return layout.pick<Track>(Ray(start, ray.slice<3>(0)));
 }
 
-void Engineer::emergency(Block *block, const string &msg)
+void Engineer::emergency(Block *block, const string &)
 {
-       set_status(msg);
        if(block)
        {
                TrackChain3D *tch3d = new TrackChain3D(layout_3d, *block);
@@ -346,23 +296,6 @@ void Engineer::halt_event(bool h)
        }
 }
 
-void Engineer::locomotive_detected(const Driver::DetectedLocomotive &loco)
-{
-       if(!import_active)
-       {
-               NewTrainDialog *dlg = new NewTrainDialog(*this);
-               dlg->prefill(loco);
-               dlg->signal_response.connect(sigc::mem_fun(this, &Engineer::import_finished));
-               root->add(*dlg);
-               import_active = true;
-       }
-}
-
-void Engineer::import_finished(int)
-{
-       import_active = false;
-}
-
 void Engineer::process_new_train(Train &train)
 {
        Vehicle3D &loco3d = layout_3d.get_3d(train.get_vehicle(0));