using namespace R2C2;
Zonebar::Zonebar(Designer &d):
- Toolbar("Zone", 420),
+ Toolbar("Zone"),
designer(d)
{
pnl_content->add(*(drp_groups = new GLtk::Dropdown));
- drp_groups->set_geometry(GLtk::Geometry(0, 10, 195, 20));
drp_groups->set_tooltip("Select zone group to edit");
drp_groups->signal_item_selected.connect(sigc::mem_fun(this, &Zonebar::group_selected));
pnl_content->add(*(drp_numbers = new GLtk::Dropdown));
- drp_numbers->set_geometry(GLtk::Geometry(200, 10, 100, 20));
drp_groups->set_tooltip("Select zone to edit");
drp_numbers->signal_item_selected.connect(sigc::mem_fun(this, &Zonebar::number_selected));
GLtk::Button *btn;
pnl_content->add(*(btn = new GLtk::Button("Del")));
- btn->set_geometry(GLtk::Geometry(300, 10, 40, 24));
btn->set_style("red");
btn->set_tooltip("Delete selected zone");
btn->signal_clicked.connect(sigc::mem_fun(this, &Zonebar::delete_zone_clicked));
pnl_content->add(*(btn = new GLtk::Button("Prop")));
- btn->set_geometry(GLtk::Geometry(340, 10, 40, 24));
btn->set_tooltip("Change properties of the selected zone");
btn->signal_clicked.connect(sigc::mem_fun(&designer, &Designer::zone_properties));
pnl_content->add(*(btn = new GLtk::Button("AddT")));
- btn->set_geometry(GLtk::Geometry(380, 10, 40, 24));
btn->set_tooltip("Add selected tracks to zone");
btn->signal_clicked.connect(sigc::mem_fun(&designer, &Designer::add_selection_to_zone));