]> git.tdb.fi Git - r2c2.git/blobdiff - source/3d/view.cpp
Set lighting for the sky pass too
[r2c2.git] / source / 3d / view.cpp
index 69049e0b3e8e2232277ad4d0ee0f93e374424075..8c35245b4d97dd1b6d6c27147fc9494d6827ebd8 100644 (file)
@@ -25,6 +25,7 @@ View3D::View3D(Layout3D &l, unsigned w, unsigned h):
        pipeline.add_renderable_for_pass(layout.get_scene(), "translucent");
 
        GL::Pipeline::Pass *pass = &pipeline.add_pass("sky");
+       pass->set_lighting(&layout.get_lighting());
 
        pass = &pipeline.add_pass(0);
        pass->set_lighting(&layout.get_lighting());