import "armor.txt"; import "weapons.txt"; import "cards.txt"; import "skillgems.txt"; import "maps.txt"; import "flasks.txt"; // TODO jewels // TODO quivers category "quest" { or { class "Quest Item"; class "Pantheon Soul"; }; }; category "currency.essence.high_tier" { class "Currency"; or { base_type "Screaming Essence"; base_type "Shrieking Essence"; base_type "Deafening Essence"; base_type "Essence of Hysteria"; base_type "Essence of Insanity"; base_type "Essence of Horror"; base_type "Essence of Delirium"; base_type "Remnant of Corruption"; }; }; category "currency.essence.mid_tier" { class "Currency"; or { base_type "Weeping Essence"; base_type "Wailing Essence"; }; }; category "currency.essence.low_tier" { class "Currency"; or { base_type "Whispering Essence"; base_type "Muttering Essence"; }; }; category "currency.special" { class "Currency"; or { base_type "Cartographer's Sextant"; base_type "Silver Coin"; base_type "Perandus Coin"; base_type "Splinter"; base_type "Blessing"; }; }; category "currency.mega" { class "Currency"; or { base_type "Divine Orb"; base_type "Exalted Orb"; base_type "Mirror of Kalandra"; base_type "Eternal Orb"; }; }; category "currency.major" { class "Currency"; or { base_type "Cartographer's Chisel"; base_type "Blessed Orb"; base_type "Orb of Fusing"; base_type "Chaos Orb"; base_type "Regal Orb"; base_type "Orb of Scouring"; base_type "Vaal Orb"; base_type "Orb of Regret"; base_type "Gemcutter's Prism"; base_type "Orb of Annulment"; }; }; category "currency.medium" { class "Currency"; or { base_type "Jeweller's Orb"; base_type "Chromatic Orb"; base_type "Orb of Alteration"; base_type "Alteration Shard"; base_type "Orb of Chance"; base_type "Glassblower's Bauble"; base_type "Orb of Alchemy"; base_type "Alchemy Shard"; }; }; category "currency.minor" { class "Currency"; or { base_type "Orb of Augmentation"; base_type "Orb of Transmutation"; base_type "Transmutation Shard"; base_type "Blacksmith's Whetstone"; base_type "Armourer's Scrap"; }; }; category "currency.trash" { class "Currency"; or { base_type "Scroll of Wisdom"; base_type "Scroll Fragment"; base_type "Portal Scroll"; }; }; category "currency.fallback" { class "Currency"; }; category "labyrinth" { class "Labyrinth"; }; category "map.fragment" { class "Map Fragment"; }; category "card.fallback" { class "Card"; }; category "unique" { rarity Unique; }; category "jewelry" { or { class "Ring"; class "Amulet"; class "Belt"; }; }; category "jewelry.endgame.uncommon" { category "jewelry"; min_drop_level 50; }; category "equipment.endgame.6link" { min_linked_sockets 6; }; category "equipment.endgame.5link" { or { category "weapon.best_at_level"; category "armor.best_at_level"; }; min_linked_sockets 5; min_item_level 68; }; category "equipment.leveling.links" { or { and { min_linked_sockets 3; max_item_level 40; }; and { min_linked_sockets 4; min_item_level 41; }; }; max_item_level 67; }; category "armor.endgame.relevant" { category "armor.best_at_level"; min_item_level 68; min_rarity Rare; }; category "armor.endgame.base" { category "armor.best_at_level"; min_item_level 68; rarity Normal; }; category "armor.leveling.relevant" { category "armor.second_at_level"; or { and { max_item_level 30; min_rarity Magic; }; min_rarity Rare; }; max_item_level 67; }; category "armor.leveling.base" { category "armor.best_at_level"; max_item_level 67; rarity Normal; }; category "weapon.endgame.relevant" { category "weapon.best_at_level"; min_item_level 68; min_rarity Rare; }; category "weapon.endgame.base" { category "weapon.best_at_level"; min_item_level 68; rarity Normal; }; category "weapon.leveling.relevant" { category "weapon.second_at_level"; or { and { max_item_level 30; min_rarity Magic; }; min_rarity Rare; }; max_item_level 67; }; category "weapon.leveling.base" { category "weapon.best_at_level"; max_item_level 67; rarity Normal; }; category "recipe.6s" { min_sockets 6; }; category "recipe.chromatic" { linked_colors RGB; or { max_height 2; width 1; }; }; category "recipe.chaos" { or { class "Body Armour"; class "Boots"; class "Gloves"; class "Helmet"; class "Bow"; class "Stave"; class "Two Hand Axe"; class "Two Hand Mace"; class "Two Hand Sword"; class "Belt"; class "Amulet"; class "Ring"; }; min_item_level 60; min_quality 15; min_rarity Rare; }; category "recipe.quality.20%" { rarity Normal; max_height 3; quality 20; }; category "recipe.quality.chisel" { or { base_type "Stone Hammer"; base_type "Rock Breaker"; base_type "Gavel"; }; or { and { min_quality 10; rarity Normal; }; and { min_quality 16; rarity Magic; }; and { min_quality 18; rarity Rare; }; }; }; category "recipe.quality" { or { quality 5; quality 10; quality 15; quality 20; }; or { max_height 2; width 1; }; }; category "filler.rare" { or { max_height 3; max_width 1; }; rarity Rare; }; category "filler.small" { or { and { height 1; max_width 2; }; and { width 1; max_height 2; }; }; max_item_level 67; }; category "catchall"; theme { color "transparent" 0 0 0 0; color "black" 0 0 0; color "black.90%" 0 0 0 230; color "black.75%" 0 0 0 191; color "black.50%" 0 0 0 127; color "normal" 200 200 200; color "normal.50%" 200 200 200 127; color "normal.dark.90%" 67 67 67 230; color "magic" 136 136 255; color "magic.50%" 136 136 255 127; color "magic.dark.90%" 45 45 85 230; color "rare" 255 255 119; color "rare.50%" 255 255 119 127; color "rare.dark.90%" 85 85 40 230; color "unique" 175 96 37; color "currency" 170 158 130; color "currency.dark.90%" 57 53 43 230; color "fire" 150 0 0; color "fire.50%" 150 0 0 127; color "fire.dark.90%" 50 0 0 230; color "lightning" 255 215 0; color "chaos" 208 32 144; color "chaos.dark.90%" 69 11 48 230; color "quest" 74 230 58; color "card" 14 186 255; color "skillgem" 27 162 155; color "skillgem.dark.90%" 9 54 52 230; base_font_size 32; appearance "currency.trash" { font_size 0.65; background_color "black.75%"; }; appearance "currency.minor" { font_size 0.8; background_color "black.75%"; }; appearance "currency.medium" { font_size 0.8; border_color "fire.50%"; background_color "black.90%"; }; appearance "currency.major" { font_size 1.0; border_color "fire"; background_color "black.90%"; alert_sound 3 150; }; appearance "currency.mega" { font_size 1.0; border_color "fire"; background_color "fire.dark.90%"; alert_sound 1 250; }; appearance "currency.essence.low_tier" { inherit "currency.minor"; }; appearance "currency.essence.mid_tier" { inherit "currency.medium"; }; appearance "currency.essence.high_tier" { inherit "currency.major"; }; appearance "currency.special" { inherit "currency.major"; border_color "unique"; }; appearance "currency.fallback" { font_size 1.0; text_color "black"; background_color "currency"; }; appearance "map.fragment" { font_size 1.0; border_color "normal.50%"; }; appearance "map.normal.same_tier" { font_size 1.0; background_color "normal.dark.90%"; border_color "fire"; }; appearance "map.normal.tier-1" { font_size 1.0; background_color "normal.dark.90%"; border_color "normal.50%"; }; appearance "map.normal.tier-2" { font_size 0.8; background_color "normal.dark.90%"; border_color "normal.50%"; }; appearance "map.normal.any" { font_size 0.65; background_color "normal.dark.90%"; border_color "transparent"; }; appearance "map.magic.same_tier" { font_size 1.0; background_color "magic.dark.90%"; border_color "fire"; }; appearance "map.magic.tier-1" { font_size 1.0; background_color "magic.dark.90%"; border_color "magic.50%"; }; appearance "map.magic.tier-2" { font_size 0.8; background_color "magic.dark.90%"; border_color "magic.50%"; }; appearance "map.magic.any" { font_size 0.65; background_color "magic.dark.90%"; border_color "transparent"; }; appearance "map.rare.same_tier" { font_size 1.0; background_color "rare.dark.90%"; border_color "fire"; }; appearance "map.rare.tier-1" { font_size 1.0; background_color "rare.dark.90%"; border_color "rare.50%"; }; appearance "map.rare.tier-2" { font_size 0.8; background_color "rare.dark.90%"; border_color "rare.50%"; }; appearance "map.rare.any" { font_size 0.65; background_color "rare.dark.90%"; border_color "transparent"; }; appearance "labyrinth" { font_size 1.0; text_color "quest"; }; appearance "card.currency" { font_size 1.0; border_color "currency"; alert_sound 3 150; }; appearance "card.unique" { font_size 1.0; border_color "unique"; alert_sound 3 150; }; appearance "card.rare" { font_size 0.8; border_color "rare"; }; appearance "card.magic" { font_size 0.65; border_color "magic"; }; appearance "card.skillgem" { font_size 1.0; border_color "skillgem"; alert_sound 3 150; }; appearance "card.map" { font_size 1.0; border_color "normal"; alert_sound 3 150; }; appearance "card.links" { font_size 1.0; border_color "fire"; alert_sound 3 150; }; appearance "card.other" { font_size 1.0; }; appearance "card.fallback" { font_size 1.0; text_color "black"; background_color "card"; }; appearance "skillgem.vaal" { font_size 1.0; border_color "chaos"; background_color "chaos.dark.90%"; }; appearance "skillgem.drop" { font_size 1.0; border_color "fire"; background_color "fire.dark.90%"; }; appearance "skillgem.alchemy" { font_size 1.0; border_color "fire"; }; appearance "skillgem.chance" { font_size 0.8; border_color "fire.50%"; }; appearance "skillgem.alteration" { font_size 0.8; background_color "black.75%"; }; appearance "skillgem.transmute" { font_size 0.65; background_color "black.50%"; }; appearance "skillgem.wisdom" { font_size 0.65; background_color "black.50%"; }; appearance "jewelry" { font_size 0.8; }; appearance "jewelry.endgame.uncommon" { font_size 1.0; border_color "fire"; alert_sound 3 150; }; appearance "armor.endgame.base" { font_size 0.8; }; appearance "armor.leveling.base" { font_size 0.8; }; appearance "weapon.endgame.base" { font_size 0.8; }; appearance "weapon.leveling.base" { font_size 0.8; }; appearance "equipment.leveling.links" { border_color "fire"; }; appearance "equipment.endgame.5link" { border_color "fire"; alert_sound 3 150; }; appearance "equipment.endgame.6link" { border_color "fire"; background_color "fire.dark.90%"; alert_sound 1 250; }; appearance "flask.life.best_at_level" { font_size 0.8; }; appearance "flask.mana.best_at_level" { font_size 0.8; }; appearance "flask.hybrid.best_at_level" { font_size 0.8; }; appearance "flask.utility" { font_size 0.8; }; appearance "recipe.6s" { font_size 0.8; border_color "fire"; }; appearance "recipe.chromatic" { font_size 0.8; border_color "fire.50%"; background_color "black.75%"; }; appearance "recipe.chaos" { font_size 0.8; border_color "fire.50%"; background_color "black.75%"; }; appearance "recipe.quality" { font_size 0.65; border_color "currency"; background_color "black.50%"; }; appearance "recipe.quality.chisel" { font_size 0.8; border_color "currency"; background_color "black.75%"; }; appearance "recipe.quality.20%" { font_size 0.8; border_color "currency"; background_color "black.75%"; }; appearance "filler.rare" { font_size 0.65; background_color "black.50%"; }; appearance "filler.small" { font_size 0.65; background_color "black.50%"; }; appearance "catchall" { font_size 0.8; background_color "black.50%"; }; }; filter "delve" { show "quest"; show "currency.*"; show "labyrinth"; show "map.unique.any"; show "map.fragment"; show "map.rare.*"; show "map.magic.*"; show "map.normal.*"; show "card.*"; show "skillgem.*"; show "unique"; show "jewelry.endgame.uncommon"; show "jewelry"; show "equipment.*"; show "recipe.6s"; show "armor.endgame.*"; show "armor.leveling.*"; show "weapon.endgame.*"; show "weapon.leveling.*"; cancel "armor.*.base"; cancel "weapon.*.base"; show "recipe.chromatic"; show "recipe.quality.chisel"; show "armor.*.base"; show "weapon.*.base"; show "flask.*"; show "recipe.*"; show "filler.*"; hide "catchall"; }; filter "delve_endgame" { include "delve"; cancel "*.leveling.*"; };