From 6ffe2b950143c5474659cbca2bbcdf58d6b8322c Mon Sep 17 00:00:00 2001 From: Mikko Rasa Date: Thu, 22 Oct 2009 14:18:58 +0000 Subject: [PATCH] Get rid of any direct gl* calls in favor of the mspgl wrappers --- source/host.cpp | 4 +++- source/netvis.cpp | 14 ++++++++------ 2 files changed, 11 insertions(+), 7 deletions(-) diff --git a/source/host.cpp b/source/host.cpp index 991e774..bd93de1 100644 --- a/source/host.cpp +++ b/source/host.cpp @@ -163,7 +163,9 @@ void Host::render_label() const GL::translate(static_cast(pos.x)-static_cast(font.get_string_width(short_name)*5), static_cast(pos.y)+6, 0); GL::scale_uniform(10); - font.draw_string(short_name); + GL::Immediate imm((GL::COLOR4_UBYTE, GL::TEXCOORD2, GL::VERTEX2)); + imm.color(1.0f, 1.0f, 1.0f); + font.draw_string(short_name, imm); GL::pop_matrix(); } diff --git a/source/netvis.cpp b/source/netvis.cpp index e4d3057..7f0ac9e 100644 --- a/source/netvis.cpp +++ b/source/netvis.cpp @@ -15,6 +15,8 @@ Distributed unter the GPL #include #include #include +#include +#include #include #include #include @@ -67,8 +69,8 @@ NetVis::NetVis(int argc, char **argv): wnd->signal_key_press.connect(sigc::mem_fun(this, &NetVis::key_press)); wnd->show(); - GL::enable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + GL::enable(GL::BLEND); + GL::blend_func(GL::SRC_ALPHA, GL::ONE_MINUS_SRC_ALPHA); font = new GL::Font; DataFile::load(*font, "dejavu-10.font"); @@ -184,7 +186,7 @@ void NetVis::tick() { Debug::ProfilingScope s(profiler, "render"); - glClear(GL_COLOR_BUFFER_BIT); + GL::clear(GL::COLOR_BUFFER_BIT); GL::matrix_mode(GL::PROJECTION); GL::load_identity(); @@ -196,7 +198,6 @@ void NetVis::tick() i->second->render(); if(draw_labels) { - glColor4f(1.0, 1.0, 1.0, 1.0); for(map::iterator i=hosts.begin(); i!=hosts.end(); ++i) i->second->render_label(); GL::Texture::unbind(); @@ -235,11 +236,12 @@ void NetVis::tick() GL::push_matrix(); GL::translate(-484, 361, 0); GL::scale_uniform(10); - glColor4f(1.0, 1.0, 1.0, 1.0); n = 0; for(map::iterator i=port_colors.begin(); (i!=port_colors.end() && n<20); ++i, ++n) { - font->draw_string(format("%d", i->first)); + GL::Immediate imm2((GL::COLOR4_UBYTE, GL::TEXCOORD2, GL::VERTEX2)); + imm.color(1.0f, 1.0f, 1.0f); + font->draw_string(format("%d", i->first), imm2); GL::translate(0, -1.2, 0); } -- 2.43.0