Compensate for chromatic aberration in the Oculus Rift combiner
[libs/vr.git] / source /
2013-09-13 Mikko RasaCompensate for chromatic aberration in the Oculus Rift...
2013-09-13 Mikko RasaClear the FBO before rendering
2013-09-13 Mikko RasaRename to mspvr
2013-09-13 Mikko RasaAdd a StereoCombiner subclass for the Oculus Rift
2013-09-13 Mikko RasaField of view is an angle too
2013-09-13 Mikko RasaAdd classes for stereographic rendering