Add functions to use absolute tracking
[libs/vr.git] / source /
2016-10-03 Mikko RasaAdd functions to use absolute tracking
2016-10-03 Mikko RasaName LibOVR classes after the API, not the device
2016-10-03 Mikko RasaRename DisplayDevice to System
2016-09-26 Mikko RasaImplement display mirroring in StereoCombiner
2016-09-23 Mikko RasaAdd a factory method in DisplayDevice
2016-09-20 Mikko RasaWork around a calling convention mismatch between MinGW...
2016-09-18 Mikko RasaImplement configure_view in OpenVRDevice
2016-09-18 Mikko RasaUse matrices for eye offsets instead of a simple spacing
2016-09-17 Mikko RasaImplement a basic OpenVR driver
2016-09-17 Mikko RasaMove some common calculations to base classes
2016-09-16 Mikko RasaUpdate camera pose as part of the render call
2016-09-16 Mikko RasaAutomatically configure the window to cover the Rift...
2016-09-16 Mikko RasaGive combiners more control over rendering
2016-09-16 Mikko RasaChange the mutability of StereoView members
2016-09-16 Mikko RasaProvide absolute render target dimensions from StereoCo...
2016-09-16 Mikko RasaMake offset_axis a local variable of StereoView::setup_...
2016-09-16 Mikko RasaNo longer inherit StereoView from GL::Renderable
2016-09-15 Mikko RasaMake LibOVR support optional at compile-time
2016-02-21 Mikko RasaChromatic aberration correction is always included...
2014-12-23 Mikko RasaAdd support for time warp on Oculus Rift
2014-12-23 Mikko RasaSimplify hmd handle access in a couple of places
2014-12-23 Mikko RasaFix frustum skew calculation
2014-12-22 Mikko RasaUse vignetting to smoothly fade out the edges
2014-12-22 Mikko RasaAdd positional tracking support on the Oculus Rift DK2
2014-12-22 Mikko RasaRemove some outdated stuff
2014-12-22 Mikko RasaAdd strabismus correction
2014-12-22 Mikko RasaHave the device optionally initialize certain parameter...
2014-12-22 Mikko RasaMake the StereoCombiner information interface more...
2014-12-22 Mikko RasaConvert Oculus code to use SDK 0.4.4
2014-03-09 Mikko RasaCorrect field of view calculation for Oculus Rift
2013-09-21 Mikko RasaRender eye view with off-center projection to better...
2013-09-21 Mikko RasaFix a math error in oversize calculation
2013-09-21 Mikko RasaRemove a stray negation
2013-09-21 Mikko RasaCopy fov and aspect from base camera
2013-09-15 Mikko RasaIntegrate with LibOVR
2013-09-15 Mikko RasaAdd interfaces for dealing with VR headsets
2013-09-13 Mikko RasaCompensate for chromatic aberration in the Oculus Rift...
2013-09-13 Mikko RasaClear the FBO before rendering
2013-09-13 Mikko RasaRename to mspvr
2013-09-13 Mikko RasaAdd a StereoCombiner subclass for the Oculus Rift
2013-09-13 Mikko RasaField of view is an angle too
2013-09-13 Mikko RasaAdd classes for stereographic rendering