Use matrices for eye offsets instead of a simple spacing
[libs/vr.git] / source / ovr / oculusriftdevice.cpp
2016-09-18 Mikko RasaUse matrices for eye offsets instead of a simple spacing
2016-09-16 Mikko RasaAutomatically configure the window to cover the Rift...
2016-09-16 Mikko RasaGive combiners more control over rendering
2016-09-15 Mikko RasaMake LibOVR support optional at compile-time