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Use matrices for eye offsets instead of a simple spacing
[libs/vr.git]
/
source
/
ovr
/
oculusriftdevice.cpp
2016-09-18
Mikko Rasa
Use matrices for eye offsets instead of a simple spacing
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2016-09-16
Mikko Rasa
Automatically configure the window to cover the Rift...
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2016-09-16
Mikko Rasa
Give combiners more control over rendering
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2016-09-15
Mikko Rasa
Make LibOVR support optional at compile-time
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