X-Git-Url: http://git.tdb.fi/?p=libs%2Fvr.git;a=blobdiff_plain;f=source%2Fstereoview.h;h=75361ba13abd56acf8cc50feb0585e75daa41f24;hp=f9e9a560ea7eefc21b8f4081cf627267e4e601db;hb=HEAD;hpb=0f239b07bc06bf26d0ee0f9c1ee1e3b636f6d1f6 diff --git a/source/stereoview.h b/source/stereoview.h index f9e9a56..75361ba 100644 --- a/source/stereoview.h +++ b/source/stereoview.h @@ -11,6 +11,8 @@ namespace Msp { namespace VR { +class HeadTrackingCamera; +class MotionController; class StereoCombiner; class StereoView @@ -36,32 +38,43 @@ private: struct Eye { mutable GL::Camera camera; + GL::Matrix offset_matrix; RenderTarget *target; Eye(); + ~Eye(); void create_target(unsigned, unsigned); - void setup_frame(const GL::Camera &, const GL::Vector3 &, float, const EyeParams &) const; + void setup_frame(const GL::Camera &, float, const EyeParams &) const; void render(const GL::Renderable &) const; }; - unsigned width; - unsigned height; + const StereoCombiner &combiner; const GL::Camera &base_camera; - const GL::Renderable &renderable; - const StereoCombiner *combiner; + HeadTrackingCamera *head_camera; + const GL::Renderable *content; Eye left; Eye right; - float eye_spacing; Geometry::Angle strabismus; + std::vector controllers; public: - StereoView(unsigned, unsigned, const GL::Camera &, const GL::Renderable &, const StereoCombiner &); + StereoView(const StereoCombiner &, const GL::Camera &); + StereoView(const StereoCombiner &, HeadTrackingCamera &); +private: + void init(); - void set_combiner(const StereoCombiner &); +public: + const GL::Camera &get_base_camera() const { return base_camera; } + const HeadTrackingCamera *get_head_camera() const { return head_camera; } + void set_content(const GL::Renderable *); void set_eye_spacing(float); + void set_eye_matrices(const GL::Matrix &, const GL::Matrix &); void set_strabismus(const Geometry::Angle &); + void add_controller(MotionController &); + void remove_controller(MotionController &); + private: void setup_frame() const; public: