X-Git-Url: http://git.tdb.fi/?p=libs%2Fvr.git;a=blobdiff_plain;f=source%2Fstereocombiner.h;h=bef0849b39ee4a460d8c8c838957286f70dc4fa9;hp=41c5a56945080b2edea0e0503b06128b62ee67b8;hb=c7e4d2226f16c8dfd9136eaa298fb0e6937ef125;hpb=b17410965e84e378c4cc85ffb732365552edc584 diff --git a/source/stereocombiner.h b/source/stereocombiner.h index 41c5a56..bef0849 100644 --- a/source/stereocombiner.h +++ b/source/stereocombiner.h @@ -10,9 +10,20 @@ namespace VR { class StereoCombiner { protected: - float width_factor; - float height_factor; - float aspect_factor; + struct Frustum + { + float left; + float right; + float bottom; + float top; + + Frustum(); + Frustum(float, float, float, float); + }; + + unsigned target_width; + unsigned target_height; + float render_aspect; Geometry::Angle fov; float frustum_skew; @@ -20,12 +31,16 @@ protected: public: virtual ~StereoCombiner() { } - float get_width_factor() const { return width_factor; } - float get_height_factor() const { return height_factor; } - float get_aspect_factor() const { return aspect_factor; } +protected: + void configure_eye_frustums(const Frustum &, const Frustum &); +public: + float get_target_width() const { return target_width; } + float get_target_height() const { return target_height; } + float get_render_aspect() const { return render_aspect; } const Geometry::Angle &get_field_of_view() const { return fov; } float get_frustum_skew() const { return frustum_skew; } + virtual void prepare() const { } virtual void render(const GL::Texture2D &, const GL::Texture2D &) const = 0; };