X-Git-Url: http://git.tdb.fi/?p=libs%2Fvr.git;a=blobdiff_plain;f=source%2Fopenvr%2Fopenvrdevice.cpp;h=f6f0bf1cf796cd18c1781e26100c9d68bfe601ba;hp=1081a04937767ee68cb09521522fa00cfc32ab32;hb=39628c9575865e0be5ae44875989c01ac151ccd2;hpb=78598b41009aeabb7f9b4b4ddc05b68e7edd6eb6 diff --git a/source/openvr/openvrdevice.cpp b/source/openvr/openvrdevice.cpp index 1081a04..f6f0bf1 100644 --- a/source/openvr/openvrdevice.cpp +++ b/source/openvr/openvrdevice.cpp @@ -1,8 +1,23 @@ #include +#include #include "openvrdevice.h" using namespace std; +namespace { + +Msp::GL::Matrix convert_matrix(const vr::HmdMatrix34_t &m) +{ + Msp::GL::Matrix result; + for(unsigned i=0; i<3; ++i) + for(unsigned j=0; j<4; ++j) + result(i, j) = m.m[i][j]; + return result; +} + +} + + namespace Msp { namespace VR { @@ -32,6 +47,28 @@ OpenVRDevice::~OpenVRDevice() vr::VR_Shutdown(); } +void OpenVRDevice::configure_view(StereoView &view) const +{ + vr::IVRSystem *vr_sys = vr::VRSystem(); + +#if defined(__GNUC__) && defined(_WIN32) + /* Visual C++ passes the return value address as first stack parameter and + the this pointer in ecx. MinGW does the other way around. This trick + forces the function signature to match at machine code level. */ + typedef void (vr::IVRSystem::*FuncPtr)(vr::HmdMatrix34_t *, vr::EVREye); + FuncPtr get_eye_to_head_transform = reinterpret_cast(&vr::IVRSystem::GetEyeToHeadTransform); + + vr::HmdMatrix34_t left, right; + (vr_sys->*get_eye_to_head_transform)(&left, vr::Eye_Left); + (vr_sys->*get_eye_to_head_transform)(&right, vr::Eye_Right); +#else + vr::HmdMatrix34_t left = vr_sys->GetEyeToHeadTransform(vr::Eye_Left); + vr::HmdMatrix34_t right = vr_sys->GetEyeToHeadTransform(vr::Eye_Right); +#endif + + view.set_eye_matrices(convert_matrix(left), convert_matrix(right)); +} + OpenVRCamera *OpenVRDevice::create_camera(const GL::Camera &bc) { return new OpenVRCamera(*this, bc); @@ -50,11 +87,7 @@ void OpenVRDevice::update_pose_matrices() vr::TrackedDevicePose_t &hmd_pose = poses[vr::k_unTrackedDeviceIndex_Hmd]; if(hmd_pose.bPoseIsValid) - { - for(unsigned i=0; i<3; ++i) - for(unsigned j=0; j<4; ++j) - hmd_matrix(i, j) = hmd_pose.mDeviceToAbsoluteTracking.m[i][j]; - } + hmd_matrix = convert_matrix(hmd_pose.mDeviceToAbsoluteTracking); } } // namespace VR