- color.set_min_filter(LINEAR);
- color.set_wrap(CLAMP_TO_EDGE);
- color.storage(RGB, width, height);
- fbo.attach(COLOR_ATTACHMENT0, color);
+ color.set_min_filter(GL::LINEAR);
+ color.set_wrap(GL::CLAMP_TO_EDGE);
+ color.storage(GL::RGB, width, height);
+ fbo.attach(GL::COLOR_ATTACHMENT0, color);