+++ /dev/null
-#ifndef MSP_VR_OCULUSRIFTCAMERA_H_
-#define MSP_VR_OCULUSRIFTCAMERA_H_
-
-#include <msp/vr/headtrackingcamera.h>
-
-namespace Msp {
-namespace VR {
-
-class OculusRiftSystem;
-
-class OculusRiftCamera: public HeadTrackingCamera
-{
-private:
- const OculusRiftSystem &device;
-
-public:
- OculusRiftCamera(const OculusRiftSystem &, const GL::Camera &);
-
- virtual void reset_tracking();
- virtual void update();
-};
-
-} // namespace VR
-} // namespace Msp
-
-#endif