+void OpenVRDevice::configure_view(StereoView &view) const
+{
+ vr::IVRSystem *vr_sys = vr::VRSystem();
+ vr::HmdMatrix34_t left = vr_sys->GetEyeToHeadTransform(vr::Eye_Left);
+ vr::HmdMatrix34_t right = vr_sys->GetEyeToHeadTransform(vr::Eye_Right);
+ view.set_eye_matrices(convert_matrix(left), convert_matrix(right));
+}
+