#ifdef WIN32
IO::Handle event;
#endif
- bool connected;
- SockAddr *local_addr;
- SockAddr *peer_addr;
+ bool connected;
+ SockAddr *local_addr;
+ SockAddr *peer_addr;
Socket(SocketHandle, const SockAddr &);
Socket(Family, int, int);
bool is_connected() const { return connected; }
void bind(const SockAddr &);
- virtual int connect(const SockAddr &) =0;
+ virtual int connect(const SockAddr &) = 0;
void close();
void set_timeout(const Time::TimeDelta &);
const SockAddr &get_local_address() const;